SteamVR Input beta! Testers requested.
IF YOU ARE ON OCULUS RIFT, ENABLE THE STEAMVR BETA.
A recent update to the SteamVR beta fixed a crash that was happening for Rift users.
A recent update to the SteamVR beta fixed a crash that was happening for Rift users.
Hey folks!
I added a new open Beta branch to Climbey which has the new SteamVR Input system implemented, you can access it here:

Note that if the inputs aren't working on first start, please restart Steam and the game and try again. Let me know if it still doesn't work after.
This beta is there to test if the new input system works for your controller/headset combo, let me know if there are any issues.
As an added bonus this new input system will also make Knuckles EV2/EV3 controllers work right out of the box and it gives other controllers the ability to crush snowballs with the grip button as well, a feature Knuckles controllers have had for a while.
Hope you enjoy and there aren't too many issues, as I would like to get this working right before I start working on the Halloween update for this year! :)
Sometimes you'll have to manually assign the default mapping, I'm not sure why or when exactly this happens, but what you do is go to the controller binding UI, which you can do in your browser by visiting http://127.0.0.1:8998/dashboard/controllerbinding.html while SteamVR is turned on and your controllers are too, and then hitting "view" on the controller default, then hitting "select this binding".