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  3. Update 0.21.2 released

Update 0.21.2 released

Patch Notes

0.21.0

  • Added: Underground parkings. Research and build underground parkings with 200 parking slots each.
  • Added: Floor tiles mods. In addition to modifying existing floor tiles, modders can now add extra floor tiles to the game.
    https://steamcommunity.com/sharedfiles/filedetails/?id=1551322851
    https://steamcommunity.com/sharedfiles/filedetails/?id=1645061903
  • Added: The game now creates a profile for Nvidia cards with optimal settings.
  • Fixed: Old saved games loading with the slowest time scale.
  • Fixed: Ability to cancel roadwork orders when out of money.
  • Fixed: Proper UI feedback when unable to build roadwork.
  • Fixed: Rounding error for various cost sandbox settings.


0.21.1

  • Added: Underground parkings are now constructed in 48 hours. The digital panel displays the percentage of completion.
  • Added: A notification when construction of an underground parking is complete.
  • Added: Improved the UI when placing an underground parking.
  • Changed: Removed car door sounds when cars are entering and leaving an underground parking.
  • Changed: Removing roadwork now happens instantly when the first cell order is complete to avoid various issues.


0.21.2

  • Fixed: Faulty 'parking full' notification.
  • Changed: Optimized memory fragmentation to reduce occurences of the black map bug.


Translators can check the strings.xml changelog in this post:
https://steamcommunity.com/workshop/discussions/18446744073709551615/1779388024829052857/?appid=521150

If you have bugs to report, please post in the appropriate Discussions: http://steamcommunity.com/app/521150/discussions/1/

If you are experiencing crashes, please follow the instructions and post in this thread: https://steamcommunity.com/app/521150/discussions/1/282992646970591669/