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Another Brick in The Mall News

Update 0.11.3 released



Patch Notes

0.11.0

  • Added: Seasonal events.

    • Valentine's Day
    • Back to School Season
    • Halloween
    • Christmas Season

  • Added: Random events.

    • Major Movie Release
    • Major Game Release
    • Major Book Release
    • Major Smartphone Release
    • Major Album Release
    • Delivery Strike
    • Garbage Collection Strike
    • Bus Driver Strike

  • Added: An 'upcoming events' timeline (inspired by the one from The Movies).


0.11.1

  • Added: Actual seasons!
  • Added: Seasonal events.

    • Mother's Day
    • Father's Day

  • Added: Better shadow rendering for vegetation when zoomed-in, and also when zoomed out if you enable the High shadows setting in video options.
  • Changed: The year cycle to 36 days.


0.11.2

  • Added: Rain and snow weather effects.
  • Fixed: Father's Day event will now pop properly.
  • Fixed: events will now appear properly at the start of the game.
  • Fixed: employees that are hanging around will now satisfy all their needs asap instead of waiting for hourly triggers.
  • Changed: increased the frequency of random events.
  • Changed: the 'set work duration' interface now shows the shift's end hour.


0.11.3

  • Added: New shift planning tool. This should save a lot of clicks when managing big businesses with many employees.
  • Fixed: weather effects work properly in long standing games.


The next update will be focused on new content, especially to flesh out the new events mechanic. As always, your feedback is much appreciated!

Translators can check the strings.xml changelog in this post:
https://steamcommunity.com/workshop/discussions/18446744073709551615/1698293703768744626/?appid=521150

If you have bugs to report, please post in the appropriate Discussions: http://steamcommunity.com/app/521150/discussions/1/

If you are experiencing crashes, please follow the instructions and post in this thread: https://steamcommunity.com/app/521150/discussions/1/282992646970591669/

Patch 0.10.2.1 released

I'm pushing this small patch since the corrupted staff bug is more severe than I thought initially.
Thanks a lot to everyone who reported it, and especially sent savefiles, it helped a ton!

Patches Notes

0.10.2.1

  • Fixed: an issue with employees getting corrupted (with a symptom of showing up as customers in the manage menu, and never coming back to work).
  • Fixed: a possibility of buses getting stuck at entrances.
  • Fixed: the object map (when zoomed out) is now properly updated when moving an object.
  • Fixed: the alarm sound playing in the main menu.


If you have bugs to report, please post in the appropriate Discussions: http://steamcommunity.com/app/521150/discussions/1/