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Command Ops 2 Core Game News

Update Notes for new beta build Apr 25th, 2024

Changelist:
- Polder layer support added to MapMakerGIS;
- new attributes dlat_m and dlon_m are now supported, allowing to shift layers arbitrarily in latitudinal and longitudinal directions, respectively;
- minor documentation updates in the sample GIS XML.
Steam build ID 14166225.

Update Notes for new beta build Feb 28th, 2021

Changelist:
- new MapMakerGIS map generator is added.

The new tool allows CmdOps2 map generation via ESRI Shapefiles. We have been using it extensively for our in-house DLC map development.
The tool is a command-line utility and it requires a certain level of GIS experience, therefore it is intended primarily for advanced users knowing their way with GIS software and spatial data processing.
More details can be found (and asked for) at LnL forums and this specific thread.

Last beta update this year

Last major beta branch update this year.
All the known stability issues (CTD, performance lag spikes etc) have been fixed, also a number of smaller issues were addressed, too (like CO sometimes freezing in Steam, lag spikes etc).
Unfortunately, fixing the stalling attack issue is still in progress, Dave is going to finish that after the holidays. So, while the beta is rather stable now, it would still need to wait until next year to become the official (default) build.
Public version 5.2.49, Steam build ID 6009986.

New patch goes open beta

Guys,

The new patch is now available for public beta testing. Feel free to try it out and provide your feedback.

Dave will provide the detailed changelist in due time, but the most important things to mention are:
- major AI overhaul fixing a lot of issues like slipping attacks, HQs leading an attack etc,
- network fix;
- a number of minor things like scenario bugfixing, new Soviet splashscreen etc.

Please note that:
- open beta is not back compatible with your existing saves and recordings;
- neither is the current stable version of the game compatible with saves, recordings and scenarios which you may create with the open beta.

We'd like to leave it open for testing for next few days and collect your feedback before we switch the main (default) release version over to the new build.
It is optional for you to try the open beta out. You may as well just wait for the official switch.

How to switch to open beta:
- go to Command Ops 2 on Steam Library and right click;
- go Properties -> Betas and select "beta - Work in progress"
- wait for the update to conclude.

[DevBlog] Battle of Lake Khasan / Changkufeng Incident



Another obscure battle portrayed by Khalkhin-Gol DLC will be the Battle of Lake Khasan, known also as Changkufeng Incident.

This short but fierce conflict happened Summer 1938; Japanese troops are presented with a single reinforced infantry brigade (of 19th Infantry Division), whereas Soviets have fully committed 32nd and 40th Rifle Divisions, 2nd Mechanized brigade and some Corps assets.

Overall, over 30 000 people and over 250 artillery pieces (both sides combined) took part in the conflict, supported with over one hundred of Soviet tanks, over one hundred of Soviet planes and one Japanese armored train.

Unlike the Battle of Khalkhin-Gol that lasted few months, the Khasan Battle was over in just two weeks. However, it was enough for over 1300 people to be killed and over 4000 to be wounded (from both sides). Also Soviets lost over 40 tanks, as well as two planes were shot down.

There will be two scenarios representing this bloody campaign:
  • the first will cover initial escalation (July 31st - August 2nd, 1938),
  • and the second will cover then major Soviet counteroffensive (August 6th - 8th, 1938).

Both scenarios do have rather imbalanced setups, where small but well-trained and efficient Japanese forces have to face underperforming and poorly organized waves of outnumbering Soviet infantry and tanks.
Therefore both scenarios are best suited to be played as IJA, either against Soviet AI or against another human player, and both are rather tough nuts to crack for Japanese.

Contrary to barren lifeless Mongolian steppes (of Khalkhin-Gol), Khasan Lake area is rich of terrain features. The overview of the battle area is available below (thumbnail is clickable):