Patch 1.2 is live, modkit update live

Patch 1.2 Live
We spent a couple of days in beta testing the 1.2 patch. It's now live in the main branch. Enjoy!
- The game’s been updated to Unreal Engine 4.19.1
- The save system has been fully reworked
Manual saves are now an option.
Auto-saving has been improved - Fixed an error in the Neighbor’s animation when catching the player
- Fixed an issue when the Neighbor wouldn’t properly chase you on train tracks
- Lots of work put into game performance optimization
The AI navigation mesh has been optimized, so when you’re moving objects around the house, the CPU impact is significantly lower.
Assets have been reworked and optimized, which also leads to less CPU usage
Modkit update
- Moved to version 4.19.1
- Reworked and improved the user interface for uploading to Steam
- FINALLY you can upload an icon to your Workshop mods
- Fixed a few bugs when packaging the mods
Some of your previous textures may not work properly due to texture optimizations. We highly recommend you recompile all mods under the new modkit and test them.
Happy house looting!
PS Did you know Xbox One got updated too?
In anticipation of the Mobile/PS4/Switch Launch on July 27th, we've updated the Xbox One build. Huurray!