Patch 1.2 beta live: Huge Performance, Save, Modkit updates
Hello Neighbors! We're continuing to update and improve the game. The latest version is available under "beta1point2" branch in Steam betas. Note that it will not work if you have mods installed. We'll roll it out to main branch as soon as it's properly tested.
Patch 1.2 Live
- The game’s been updated to Unreal Engine 4.19.1
- The save system has been fully reworked
Manual saves are now an option.
Auto-saving has been improved - Fixed an error in the Neighbor’s animation when catching the player
- Fixed an issue when the Neighbor wouldn’t properly chase you on train tracks
- Lots of work put into game performance optimization
The AI navigation mesh has been optimized, so when you’re moving objects around the house, the CPU impact is significantly lower.
Assets have been reworked and optimized, which also leads to less CPU usage
Modkit update - PENDING UPLOAD. Will be live later today
- Moved to version 4.19.1
- Reworked and improved the user interface for uploading to Steam
- FINALLY you can upload an icon to your Workshop mods
- Fixed a few bugs when packaging the mods
Important - you need to repackage your mods for them to work with the new client version.
Older mods will break the new game engine
Because of the game engine update, you will need to uninstall older mods. When mods are repackaged under the new engine, the game will work fine. Please uninstall all mods before launching the game.
PS if you missed the reveal of Secret Neighbor last week:
https://www.youtube.com/watch?v=b9LCTLGtbyw