Modkit Update Live

Hey folks! We've just updated the Modkit. Remember, you need the Unreal Engine launcher to start modding Hello Neighbor. Here's the changelog:
ModKit patch notes:
- fixed problems with lightning build
- update of the Neighbor spawning (now you should put BP_NeighborStart object to the map and indicate which class of a Neighbor will be spawn)
- now you can set respawn places by using BP_NeighborSpawnPoint
- also Neighbor will identify zone of his house automatically if you are using BP_AreaNeighborHouse (and player zone - BP_AreaPlayerHouse)
- main electric switch of neighbor BP_GeneralSwitch is identified automatically (All electrical appliances in the neighbor's house must be connected to it)
IMPORTANT: users must PACKAGE their mods before Uploading it to Steam