Update 2.4 - bugfixes and improvements
I have uploaded an update to improve a number of issues that crept in and make some all-around improvements. It is live on preview now, if there are no issues it will go live on the main branch in a few days.
Here's the list of changes:
Here's the list of changes:
- Fixed the vegetation and ground texture on Kroburg, RefugeeCamp
- Fixed a rare mouse input issue on Windows
- Improved resolution of some textures (buildings, mostly)
- Improved anti-aliasing should remove or at least considerably reduce the shadow "shimmering" effect
- Improved positional sound effects
- Slightly improved loading times
- Slighly improved particle effects
- Improved debug/error output to make finding bugs easier
- Slightly improved memory management
- Reduced texture memory usage on low quality settings for those with older computers
- Improved texture and audio data handling
- Lots of cleanup and minor fixes
- Updated engine version