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Update 2.4 - bugfixes and improvements

I have uploaded an update to improve a number of issues that crept in and make some all-around improvements. It is live on preview now, if there are no issues it will go live on the main branch in a few days.

Here's the list of changes:

  • Fixed the vegetation and ground texture on Kroburg, RefugeeCamp
  • Fixed a rare mouse input issue on Windows
  • Improved resolution of some textures (buildings, mostly)
  • Improved anti-aliasing should remove or at least considerably reduce the shadow "shimmering" effect
  • Improved positional sound effects
  • Slightly improved loading times
  • Slighly improved particle effects
  • Improved debug/error output to make finding bugs easier
  • Slightly improved memory management
  • Reduced texture memory usage on low quality settings for those with older computers
  • Improved texture and audio data handling
  • Lots of cleanup and minor fixes
  • Updated engine version