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  3. Quality of Life Update

Quality of Life Update

It's been a while, and I'm starting slowly, so here's mostly bugfixes and small things such as balance changes:

  • Major rebalance of difficulty levels - easy should be a bit easier now, hard a bit harder and doomed somewhat more hard
  • Fixed: Several text errors
  • Fixed: Animal pen fences and pathfinding - animals should no longer wander outside of their pens
  • Fixed: Mill now correctly in the manual (on the page about fields)
  • Fixed: Peasant log wrapping of long lines
  • Fixed: Animal pens no longer show collection icons (milk, eggs, meat) when they are destroyed
  • Fixed: A small error in victory calculations that also caused the victory sound to be played twice
  • Fixed: Idle peasants now heal properly
  • For most buildings, you can now click on the status icons (damaged, harvest ready, etc.) to open the context menu
  • Updated a number of assets and tools