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Patch Notes

New Features:
  • Added: Monster discovery panel
  • Added: An exclusive castle level
  • New icons
  • Added: Onion field (small, slow-growing, undemanding)
  • Added: The banner decoration is now available
  • Added: Once you have discovered a certain amount of monsters, you can upload your own image and choose your own colour for the banner
  • Hard and doomed difficulty now need to be unlocked by winning easier maps first
  • Gameplay change: Walls and gates can now be rebuilt in place by choosing the repair option, even if they have been destroyed.
  • You can now click on the forest to bring up the gather menu.
  • New and improved windmill model
Bugfixes:
  • Fixed: Smithy now correctly uses up 1 wood per spear produced
  • Fixed: "Rebuild" no longer triggers the intro dialog when loading a save game
  • Fixed a few small dialog text errors
  • Fixed: Decorations such as the snowman will no longer be damaged sometimes (and can't be repaired).
  • Fixed: Improved collision detection precision, so monsters should no longer warp through walls.
  • Fixed: A few text and spelling errors
  • Fixed: Gather button and menu now properly disabled at night
  • Fixed: Story rats appearing properly in "Childrens' Tales"
  • Fixed: Demolishing a building no longer leads to "x buildings were damaged" steward messages
  • Fixed: Clicking on the status icons of walls now works properly
  • Fixed: Dialogs now always show the correct portrait images.
  • Fixed: Dialogs in the tutorial made more resilient against running over each other
  • Numerous small bugfixes. In fact, I about halved the number of open issues and the ones remaining are mostly ones I can't reproduce
Other Changes:
  • A few visual and performance improvements to some maps
  • Translations: German translation should be complete. If you find anything missing, please file a bug report on the forum.
  • Translations: Removed unfinished french, spanish and russian languages. They may return if I find someone to complete them.
  • Updated Unity to 2022.3.10 (latest version)
  • Small visual improvements to a few buildings, such as the cow pen
  • Monster action cam should now switch to the stronger monster if one appears while it is showing a weaker monster