Update Teaser #2
Still preparing for the next update. Here is a teaser of what you can expect:
And there is more to come. This will be a major update. I am trying my best that it won't break save games, but I cannot guarantee for 100%. So if you have a running game that is very important to you, best to finish it before the update.
I estimate that it will about two weeks before the update is released, i.e. second half of May.
- New building: Barn - you can't build it but most maps come with one set up already. It serves no purpose and is only for decoration (though it does block monster attacks)
- Walls have been reworked. More variety with procedural generation and reduced cost in resources and workers.
- Carpenter and Mason will now provide a construction speed bonus to wood and stone walls - 10% per Carpenter/Mason you have.
- Added a small random bonus to wall construction speed just to break it up visually.
- Removed the map editor
- Small updates to most of the maps
- Peasant visuals update: Now using tools (hammer, bucket, etc.) when building, digging a new field, harvesting wheat or carrying water
- Major update to how Guardians work. They now target monsters directly, emerging from the tavern when a monster is spotted.
- Slightly extended the length of the day on maps Castle, Farmstead, Friedmarkt and Ziegwald
- Reworked the monster spawn timings to be more interesting and predictable
- Loading screen will now show loading progress instead of just pulsating
- Context menu will now stay over the building you selected
- Fixed: Kobolds attacking as orcs (damage and log texts)
- Fixed: Pathfinding monsters (such as rats and kobolds) should no longer walk through walls in some instances
- Fixed: Tavern UI was lacking german translation
- Fixed: Reduced volume of the chapel bell
- Fixed: Smithy sound effect
- Fixed: Made sure repairs can never require more resources than the initial construction cost
- Fixed: Herbalist should now actually go to the herbalist hut to work
And there is more to come. This will be a major update. I am trying my best that it won't break save games, but I cannot guarantee for 100%. So if you have a running game that is very important to you, best to finish it before the update.
I estimate that it will about two weeks before the update is released, i.e. second half of May.