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  3. Bugfixes, Polish and Localisation

Bugfixes, Polish and Localisation

  • Fixed: Swinvale / Mountain Village was broken. It should work again now.
  • Fixed: Neudorf would load without homes and peasants, works now.
  • Fixed: Peasants should no longer stand ON TOP of watchtowers.
  • Fixed: Correct mixer assignment for a specific monster
  • Fixed: Slightly reduced spawn delays in “Rebuild” story, to prevent problem of monsters getting into the gate
  • Added a small random delay to the gate opening in the mornings.
  • Added: Attack sound effects to some monsters (experimental)
  • Added: Automatic path generations from houses to levels: Farmstead and Neudorf
  • Added: You can now click on the status icons to access a building (started adding this some updates ago, but it’s now complete for all but the walls)
  • Added some polish here and there
  • Completed the translation of the manual to German.
  • Started translation of quests to German.
  • Started translation of dialogues to German, but it will take time (currently: 34 of 791 entries translated)
  • Note: The German translation is the foundation for other languages, because while translating I also set up all the code and other details that are needed for translations in general, so once it’s done any future translations are much easier.