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Deisim News

The Alien Invasion Update is out!

[p]I’m glad to announce that the new monthly update for Deisim is now live!

[/p][p]This update introduces a new disaster: “The Alien Invasion.” [/p][p]When this disaster happen an alien capsule crashes into one of your cities, finally letting you encounter the aliens. [/p][p][/p][p]To celebrate Christmas, you can also add a new limited tile: “The Christmas Forest.” This miracle is available only during the event, so be sure to place it in your world while the Christmas magic lasts! Of course, the tile is saved like the rest of your world, so once placed, you can keep your little North Pole forever. [/p][p][/p][p]I can’t wait to show you more about the next monthly update, and I hope you enjoy this one!

And if you really like aliens you may be interested about this small teaser for the next update ;)

[/p][p]Cheers,[/p][p]Myron[/p]

The Halloween Update is out!

[p]I’m glad to announce that the second monthly update for Deisim is now live![/p][p]To celebrate the first anniversary of Underworld Overseer on October 31, we’ve added 10 creatures from the Underworld that you can now summon into your Deisim world.[/p][p][/p][p][/p][p]This update was also the perfect opportunity to completely revamp the Miracle Menu. Over the years, the old menu had become cluttered and made it difficult to add new miracles. The new design gives us more room to grow and should make it much easier and faster for you to select the miracle you want.[/p][p][/p][p][/p][p][/p][p]I hope you enjoy this update and cause a little chaos this Halloween with your new monsters! Let me know what you think, and stay tuned for more news about our next monthly update.[/p][p][/p][p]Myron


Changelog[/p]
  • [p]Added a new Miracle Menu with categorized miracles[/p]
  • [p]Replaced the multi-terrain toggle with a brush icon to make its function clearer for new players[/p]
  • [p]The Miracle Menu now displays stars around recently unlocked miracles[/p]
  • [p]The Miracle Menu is now properly lit at night[/p]
  • [p]Added a new Underworld Overseer category with 10 new creatures to spawn[/p]
  • [p]Fixed incorrect kingdom colors on modern and futuristic pirate airships[/p]
  • [p]Fixed a bug preventing music tracks from switching correctly[/p]

Hotfix for Untiy vulnerability issue

[p]This version fix a potential vulnerability issue affecting all games made with Unity[/p]

The War Update is out!

[p]We are glad to announce that Deisim will now receive monthly updates on Steam and the first monthly update, the War Update, is now available!
[/p][p]This free update adds a brand-new Omen to start wars more easily, along with military ships, airships, and even helicopters! We’ve also increased the kingdom limit, so you can now create up to 8 kingdoms.[/p][p][/p][p]And for a limited time, you’ll get to enjoy your world in the beautiful colors of fall! [/p][p][/p][p][/p][p][/p][p]We hope you’ll enjoy this update and start many gloriously unfair wars. Let us know what you think, and stay tuned for more news about our next monthly update![/p][p][/p][p]Myron


[/p][h3]Changes :
[/h3]
  • [p]Added a War Omen to allow to ask kings to start war and attack cities regardless of their traits,[/p]
  • [p]Capital cities now spawns a military ship in addition to the existing trade ship,[/p]
  • [p]Capital cities now spawns a military aircraft in addition to the existing trade airships,[/p]
  • [p]Military ships attack enemy military ships and pirate ships,[/p]
  • [p]Military aircrafts attack enemy military aircrafts and pirate aircrafts,[/p]
  • [p]The player can now create up to 8 kingdoms with the inspiration miracle,[/p]
  • [p]Pirates airships are now different for each era,[/p]
  • [p]The game no longer ask confirmation when the player load a save file in an empty world,[/p]
  • [p]Tweak terrain colors so it is easier to differentiate them even without vegetation,[/p]
  • [p]Airships are now colored properly after loading a save,[/p]
  • [p]Dinosaurs are now animated properly even if the quality settings are in low or very low,[/p]
  • [p]Fixed the button to teleport to kingdom's capitals sending to a wrong kingdom sometimes,[/p]
  • [p]Fix disabled kingdom and cities tabs the first time we open the menu after loading a save with less kingdom or cities,[/p]
  • [p]Fixed a bug causing multiple kingdoms to have the same color,[/p]
  • [p]Pirate Airships are no longer stuck in mid air when thrown by the player,[/p]
  • [p]Added temporary fall decoration. Stay tuned for the halloween update![/p]

Small fixes and improvements

Fixes airships and space shuttles being stuck in air after being thrown by the player
Hide tutorial and notification text when the game menu is opened
Make the save and load buttons in the menu more visible to reduce confusion for new players