Hey everyone!
In the past few weeks we've been dropping a couple of teasers on our
socials and
YouTube for new cosmetic buildables coming in Update 5 and today we're gonna drop all the juicy details surrounding what we've teased so far. But we're not only gonna talk about stuff you've seen! We're also going to reveal some changes coming to the build system in the game! đź‘€
👇 If you want to see these changes in action then Jace got ya covered in this video! 👇
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[h2]New Cosmetic Buildables[/h2]
In Update 5 there's going to be a ton of new build pieces but also some changes to existing ones!
- [h3]Pillars[/h3]
Pillars now come in multiple sizes and types! There is now a smaller sized pillar (and it's matching base and top) for cases where the regular pillars were just a tad too big. There are also three types of pillars now: steel, concrete, and frame pillars.
- [h3]Railings/Fences[/h3]
Along with the regular fences there are now also half railings and barriers! Railings can be placed on ramps now as well, so that's neat.
- [h3]Roofing[/h3]
A new addition to the game: roofs! They will be available in different types, for example: regular, metal, and glass roofing!
- [h3]Beams[/h3]
BEAMS!!! That's right! Beams are a new way to help organize power pole connectors, run conveyor belts, or just fill out your factory in a nice way! There's also a beam connector to help connect and create various shapes with the beams.
- [h3]Walkways[/h3]
We have given the walkways a bit of a face lift to better fit the aesthetic of the new railings. We have also added stair walkways! ✨
- [h3]Frames[/h3]
Last but not least, we've included more frame types! You can now also build frame walls, ramps, pillars, and floors!
[h2]Build System Changes[/h2]
[h3]Quick Switch[/h3]
When placing buildables it is now possible to quickly swap between similar build objects by tapping 'E' (or any button you rebind it to). This is similar to the radial menu popping up when holding the button, but it gives you just a little quicker access to cycle between different ramp sizes or wall types while you're building stuff.
[h3]Soft & Hard Clearance[/h3]
If you remember during the launch of Update 4 we addressed something community called the
"cheatcrete" which was bug where some foundations in the game didn't have any collision when building. This bug made it possible to create temporary scaffolding when placing conveyor belts and other buildables. In Update 4 this bug was resolved but we ended up reintroducing this bug because it limited some of the creative build aspects of the game. Since then, we've taken a step back to solve the underlying problem of the build system to fill up the space that is the cheatcrete.
In Update 5 we're going to introduce
Hard Clearance and
Soft Clearance.
Patent pending.
Any building with "functionality" (i.e., constructors, manufacturers, power switches, power poles, HUB, etc.) will have
hard clearance and any cosmetic pieces, conveyor belts, and pipes will have
soft clearance. This means that you'll have more freedom to place your cosmetic buildables in any way you want. It's totally up to you how you want to build! Whether you want objects to clip into each other or not! But we're all adults here so I'm sure nobody will go overboard with this.
[h3]Zooping™[/h3]
A highly requested feature for quite some time - the ability to quickly build foundations in the game - has finally been added! So, in Update 5 we're going to introduce the ability to quickly place up to 10 build pieces in either a horizontal or vertical direction in a new build mode we're calling
Zoop™ Mode.
This build mode will be available for foundations, ramps, walls, roofs, fences/railings, pillars, and beams. So you won't be able to Zoop™ manufacturing buildings. Hopefully Zooping™ will help you out in your future build adventures!
There's a few more changes to the build system that we haven't shown off yet but all things in due time.
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I can't wait to see what y'all do with all the cosmetic build pieces. We've already had a lot of fun creations when playtesting internally and I know you're gonna blow it outta the park 'cos you're all 45903746790 times more creative than we are!
Again, if you wanna see these a demonstration of these new build pieces and the changes to the build system then check out the video up top! 👆👆👆 We try to put out either a teaser or informational video every week leading up to the release of Update 5 so if you want the latest scoop then check out our lil'
YouTube!
Until next time! Take care!
Snutt