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Satisfactory News

Experimental Update v0.4.2.1

Hi Pioneers!

Hello again everybody, it’s been a while, today we’re releasing this patch for the Experimental version with a lot of things that might affect the modding community so we want to get some feedback on whether things are okay or not before we move it to the Early Access version.

There’s a few fixes that made its way over here because why not, but the focus is the modding related changes, if you’re comfortably playing and using mods you might want to stick to the Early Access version instead as this update might break them for a while.

If there’s some newly introduced issues with this update that aren’t mod related, you can let us know over at our QA site as usual https://questions.satisfactorygame.com/ We read all of your posts.

Until next time, take care everybody
MODDING
  • Allow modules with id SML to always load
  • Marked more stuff with FACTORYGAME_API
  • Game Icon changed and process renamed back to Satisfactory
BUG FIXES
  • Attempt at making the background thread more stable when loading a save from a game session
  • Fixed the UI Scaling slider in the options menu shaking the screen
  • Potential fix for the game not always shutting down entirely


Update 4 Fixes v0.4.2.0

Hi Pioneers!

Hello again everybody, here’s another patch to fix some more issues, including some adjustments to the new hologram effects.

Are we forgetting some important issues? Please let us know at our QA Site https://questions.satisfactorygame.com/ We read all of your posts

A reminder for people have been having issues with unexpected crashes or weird behaviour with the game, please try to verify your game files.

You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...

And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify

This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.

If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.

See you all again soon
VFX
  • Further tweaks to hologram depth and directional arrows


BUG FIXES
  • Fixed a bug where the Y key couldn’t be rebound in the settings
  • Fixed holograms not displaying properly in Dune Desert or after having been in Dune Desert


EQUIPMENT
  • Adjusted the Hover Pack to explain its “Disable” and “Slow-fall” controls.
  • Increased Hover Pack Slow-fall from 60 to 120 seconds

Update 4 Fixes v0.4.1.1

Hi Pioneers!

Good news everyone!, Here’s a small patch with a few assorted changes, from crash fixes to brand new Hologram and Dismantle effects and some performance improvements

Are the new effects amazing?, Did this patch break everything? Please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day.

A reminder for people have been having issues with unexpected crashes or weird behaviour with the game, please try to verify your game files.

You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...

And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify

This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.

Until next time, Thank you all for playing our game
VFX
  • New Hologram and Dismantle effects!


BUG FIXES
  • Fixed a crash related to the build gun
  • Fixed a crash related to upgrading power poles
  • Fixed “Reliable Overflow Buffer” error when joining a Multiplayer game
  • Fixed another crash when loading saves


OPTIMISATION
  • Loading times should be better and should use less RAM


UI
  • Fixed issue where the scroll bar in the Build Menu categories didn’t work properly


LOCALISATION
  • Fixed a few issues with ADA voice lines
  • Fixed some typos
  • Updated all languages with the latest translations
  • Updated language completion rates

Satisfactory update 4 is out, adds hoverpacks and particle accelerators

One of my favourite memories from the past 15 years of doing this daft job was at EVE Online's fan fest. A developer on stage in a packed auditorium announced a more efficient way to move items between cargo holds, and the crowd around me erupted with "We just won the World Cup"-level cheering.


This is what Satisfactory's update 4 trailer reminds me of. Today's update adds hoverpacks, drones and particle accelerators to the factory building game, but it feels like it's a set of street lights turning on at the end that would get the biggest cheer.


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