1. Satisfactory
  2. News

Satisfactory News

Satisfactory dev "overwhelmed" by sandbox game's huge launch response

It's been a fantastic week for Satisfactory. The open-world sandbox game and factory automation sim has rocketed up the Steam charts with its 1.0 launch, and still sits in the top ten most-played games on the Valve platform. As it continues to hit peak player counts well over 100,000 every day (and not counting Epic Store players, where it originally released), developer Coffee Stain Studios thanks its community. In a new post, community manager Snutt Treptow details some of the key issues the team is working on, and offers helpful workarounds for the meantime.


Read the rest of the story...


RELATED LINKS:

The 14 best Satisfactory mods 2024

Smash hit factory sandbox game Satisfactory obliterates Steam records

Satisfactory 1.0 is here, making the best factory sandbox game better

1.0 Hotfix v1.0.0.2

Hi Pioneers!

Hello again everyone, We have been monitoring the issues some of you are having since we released and today we have a potential fix for one of the most prominent crashes with no workarounds that we have identified

After this patch, crashes related to Conveyor Belts/Lifts (AFGConveyorItemSubsystem) should hopefully be solved for everyone

This patch exclusively contains fixes for this issue, given its severity we didn’t want to wait for these fixes to be out so everyone could enjoy playing through the weekend :)

We have more fixes on the way for other issues being prepared and verified but in the meantime, Remember to upvote and post about any other bugs or issues in our QA Site https://questions.satisfactorygame.com/ We read your posts every day

See you all again soon, we hope you all continue to enjoy our game
BUGFIXES
  • Potential fix for a crash in saves with Conveyor Belts/Lifts (AFGConveyorItemSubsystem)


KNOWN ISSUES


[Installation] 1.0 doesn’t download
  • Please make sure to exit Steam or the EGS launcher fully, or try verifying the game's files, and reattempt downloading the game.


[Installation (Steam)] There is an .exe error when launching the game
  • Please restart Steam and verify the game's files.


There are languages missing
  • These are the only officially supported languages: English, French, Italian, German, Spanish, Japanese, Korean, Polish, Portuguese, Russian, Simplified & Traditional Chinese.

    A lot of translations for Satisfactory have been community driven, which means that every other language previously available (and potential new ones) needs to be translated by the community, before being added as community translations once more.

    A lot of people in the community have already shown interest in helping us out with translations and we are ever so grateful to you all and we'll update translations in game as they come in! If you want to help out check out info on our Discord. Please note that you need to have been part of the server for a time to be eligible for this.


I Can't Switch supported Languages (workaround available)
  • If you still have any issue switching between officially supported languages, a quick fix for this is to exit the game, rename the
  • *%LOCALAPPDATA%\FactoryGame\Saved\Config* folder to
  • *%LOCALAPPDATA%\FactoryGame\Saved\Old_Config*, then launch the game.


Plugin Error on launch (workaround available)
  • This is related to mods installed. Mods currently do not work with 1.0 so please make sure to disable or even delete all your mods, until they are updated!


[Crash] Shader Cache (workaround available)
  • Users may experience the following Fatal Error when booting up the game: [File: C:\BuildAgent\work\b731a33f2a691e17\UE4\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 365] Shader compilation failures are Fatal.

    This can be fixed by forcing DirextX 11 (dx11) as the rendering API via the launch command: -dx11
    Video of how to set dx11 as a launch option: https://www.youtube.com/watch?v=cn3e-m4a-hU&t=438s


    Text information on how to set launch options: https://www.pcgamingwiki.com/wiki/Glossary:Command_line_argument


I can’t see the Early Access reward (Epic Games)
  • Everyone that has supported us during Early Access will receive some rewards upon starting up the game in 1.0, in the form of a new Helmet, Build Gun, and Trinket for said gun.

    These rewards currently don’t appear on the EGS version of Satisfactory 1.0 - we know who you are and are currently working on getting this sorted! Thank you all so much for all the support!


White static effect over the game (AMD Radeon 5000 Series GPUs, possibly others)
This issue seems to be due to driver issues. Some workarounds on current drivers are:
  • Try disabling upscaling
  • If you really want to use upscaling, try using something other than FSR
  • If you really want to use FSR, try changing the value of the FSR application by single digit increments towards either the lower or higher end of your current settings
  • Force DirectX 11 as the rendering API through the launch command: -dx11


Mouse sensitivity feeling sluggish with V-Sync turned on
  • We’re currently investigating an issue where some players experience very sluggish mouse movement with V-Sync turned on. In the meantime, we recommend playing with V-Sync turned off if the mouse controls feel overly annoying.


Players starting at tier 2 on Dedicated Servers
  • Players are currently starting off at tier 2 upon entering the game on Dedicated Servers, skipping past tier 1. We’re currently looking into limiting the skipped parts of the game on Dedicated Servers to the intro sequence only (tier 0), and possibly even enabling players to experience tier 0 on Dedicated Servers as well.

Satisfactory 1.0 review: yes, it is


I am lost in my own factory. From every direction, every angle, conveyor belts and smelters and assemblers obscure my senses and envelop my being. Twenty hours ago I placed my first manufacturer somewhere around here. Back then it represented the state of the art, hatching me a pristine batch of 1.25 computers every minute - now I’ve forgotten where I put the damn thing, after delving into my factory’s guts to hook that piddly yet still useful batch of old relics up to my main production line. I’m building supercomputers now, and the many manufacturers that make those are hungry.


Something is always hungry in Satisfactory, and that hunger pulls you from task to task in a near-seamless and frankly beautiful daze of ever-escalating industry. It is mesmerising and it is fearsome, and after five years of early access it’s finally complete.


Read more

Satisfactory peaks at 186k players


Satisfactory has peaked at 186,158 concurrent players on 15 September 2024 within the release week.
View charts and more statistics on our website.