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Satisfactory review




I'm knee deep in a swamp doing math for aluminum production: three miners pulling ore means I'll need six pumps for water, so that I'm pushing out about 420 cubic meters of alumina solution per minute, and I figure a holding tank here as a buffer would be good, so I slap one down and climb up on top of it. That takes me above the treeline, and suddenly I realize the sheer scale of what I've organized and built in the last 50-some hours...
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Satisfactory breaks 100,000 concurrent players on Steam for the first time ever after its long-awaited 1.0 release




You would think that after more than five years in early access, everyone who wanted to play Satisfactory would've gotten around to it at one point or another, and the 1.0 release would be, you know, nice but not essential. Or at least I would think that—and then I would have to admit that I was completely wrong about the whole thing...
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Satisfactory 1.0 is here, making the best factory sandbox game better

After almost five years in Steam Early Access, Satisfactory 1.0 is finally here - and there's no shortage of new things to do. With an entirely fresh narrative, achievements, quality-of-life changes, and an in-depth endgame, absolute beginners or returning players have plenty to celebrate. So if, like me, you get that unique buzz from painstakingly designing the ultimate industrial machine, and then sitting back to watch it hum perfectly, you can't go wrong with Satisfactory.


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Satisfactory 1.0 introduces alien tech and its best building tool yet

Satisfactory dev confirms its final technology tier is coming in 1.0

Satisfactory 1.0 now has a date and a surprising new feature

After 5 years in early access, Satisfactory is finally out—here's what's new in 1.0




In a vicious, targeted attack on my free time, automation game Satisfactory is entering full release today, a full five-and-a-half years after it launched in early access in 2019. In that time it's added multiple tiers of increasingly complex production line objectives and the parts and tools needed to build them. It's added trucks, trains, nuclear power, particle accelerators, dedicated servers, blueprints so you can copy and paste entire elaborate builds, and perhaps most importantly of all, zooping. You haven't lived unless you've zooped, man...
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Planet-smelting sim Satisfactory is now satisfactory enough to leave early access

Grand duchess of first-person factory sims Satisfactory has finally hit 1.0 on PC after five years in early access, introducing a "full narrative overhaul" together with some new alien technology which you can witness and boggle at via the 1.0 launch trailer, below. They've also announced a console version, but we don't care for such things. The only Satisfactory console I care about is the one that lets you deactivate the fog so you can obtain an unmurky view of your glittering conveyor belt empire.

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