Inquisitor - Martyr: Patch v1.3.2 - Jan 18

Updates to W40K: Inquisitor - Martyr will be released. The updates will be applied automatically after the scheduled maintenance and when your Steam client (in on-line mode) is restarted. Please also note that during maintenance, players will be unable to login.
Fixed Bugs
- Fixed a Warzone crash issue occurring with German localization
- Fixed missing strings at Cabal Tech Tree upgrades
- Enemy unit HP bars are now correctly displayed in Co-Op
- The Disorient skill now properly affects knocked down enemies
- The skill description of Corrosive Agents now properly shows Poison damage
- The Salvage All confirmation prompt now properly indicates that items across all inventory pages will be salvaged
- The Fiery Form skill now properly adds +15% damage reduction
- The Damage over Time mastery now can be used on the Assail skill and properly provides DoT bleed damage
- The Hinder Movement, Telekinetic Shock, Psychic Shackles and Blindness masteries now can now be used on the Constrict skill
- The Anti-Spatter Nozzle passive skill now properly deals Burn damage to the enemy
- The Death Augury skill now works properly in Co-Op and does not drop off after cutscenes
- The Call Astartes world skill has been fixed and now summons a maximum of 3 Space Marines during Defense missions
- Fixed obstacling across all Spaceship map dead ends
- Fixed spawn points across several Open World maps
- The player character no longer tries to pick up grenades and supplies with a full belt and inoculator when pressing the Use button
- Added collision to the Hall of Heroes terminal and the Angel Statues on the Command Bridge
- Fixed an issue where the player character's footprint effect would appear in the air when using jump skills
- Fixed an issue where signums were floating above the character if they equipped an Eviscerator
- Fixed an issue where players could not research the Cabal Tech Tree with controller despite having influence points
Miscellaneous
- Faster execution animations for normal and medium enemy types (without an additional slow-mo effect & rotating camera)
- The Soul Harvest Ritual skill received a new buff icon
Controller
- The camera no longer zooms out unnecessarily when starting missions at special POIs such as the Unholy Cathedral