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  3. Containment Initiative 1.6 Released

Containment Initiative 1.6 Released

Come join the Discord if you have questions or want to discuss the update: https://discord.gg/Xw7dHKt


New Map: Checkpoint
The new map is a scavenge map, but serves to introduce the first elite enemy into the game that can't be killed through conventional means. This map is very dark but has a generator that must be kept on if you want to see the zombies before they get to you. The checkpoint consists of a few explorable buildings and contains lots of underbrush that conceals zombies when they approach you if you leave the center of the map. This map has two of it's own objectives as well.



New Advanced Mutant
This mutant is a boss that can't be killed by bullets alone. You must explore the map in order to figure out it's weakness. He can be stunned but will eventually run away if you are unable to kill him. Killing him nets you $250 and the objective.



New Main Menu
Since the game released into early access back in 2016, the main menu has never been touched up. Now I've introduced a much higher quality version of the cargo helicopter.



New Tutorial
The tutorial has also only had minor changes since the game first released three years ago. The old tutorial has been completely thrown out in favor of a much more hands on one. Each step will guide you through the process of reloading your weapon and make sure you know how important it is to hit the extract button BEFORE you get overwhelmed.



New Loading Screen Transitions
Maps are now loaded in smoothly with a fade in/out and a loading screen animation.



Plans going forward:
I have an additional defense map planned for release and then I'm going to switch over to focusing on building out multiplayer. The scavenge maps will be the first to be ported over for the online co-op.

Full notes:
-New map Checkpoint
-New boss Advanced Mutant
-New tutorial
-New main menu
-New loading screen transitions
-Players can no longer drop their weapons unless they are placing them back in the holster
-Memory optimizations
-Fixed a bug with save file corruption preventing the game from loading
-Tutorial is now the first map selected by default for new players