Containment Initiative 1.62 Released
If you have questions or suggestions regarding the update, please join the Discord:
https://discord.gg/Xw7dHKt
Update 1.62 introduces Steam Leaderboards into the game. Right now it's on two of the Survival maps due to them being among the hardest in the game. If you would prefer to see leaderboards added to other maps as well, please join the Discord to leave your feedback.

Update Features/Changes:
-Leaderboards added to City:Night and Tunnels maps
-Difficulty increased in both levels the longer you stay in them
-Added the PC player to the tutorial(if co-op is turned on)
-Assault rifles have been changed somewhat. They now have a cone that they spray in. One handing them increases the size of this cone. Holding them with both hands reduces it significantly(and improves accuracy)
-All end game menus updated to the new loading screen standard. Game end screen follows the players view and animates.
-Advanced mutant health changed from 275 to 325
-Advanced mutant health scales up if the game is being played in co-op
-Fixed PC player not being able to pickup katana upgrade
-Fixed potential screen fade issue in main menu
-Fixed a few hit animations not playing in environments
-Fixed SMG laser not appearing
https://discord.gg/Xw7dHKt
Update 1.62 introduces Steam Leaderboards into the game. Right now it's on two of the Survival maps due to them being among the hardest in the game. If you would prefer to see leaderboards added to other maps as well, please join the Discord to leave your feedback.

Update Features/Changes:
-Leaderboards added to City:Night and Tunnels maps
-Difficulty increased in both levels the longer you stay in them
-Added the PC player to the tutorial(if co-op is turned on)
-Assault rifles have been changed somewhat. They now have a cone that they spray in. One handing them increases the size of this cone. Holding them with both hands reduces it significantly(and improves accuracy)
-All end game menus updated to the new loading screen standard. Game end screen follows the players view and animates.
-Advanced mutant health changed from 275 to 325
-Advanced mutant health scales up if the game is being played in co-op
-Fixed PC player not being able to pickup katana upgrade
-Fixed potential screen fade issue in main menu
-Fixed a few hit animations not playing in environments
-Fixed SMG laser not appearing