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Containment Initiative 1.73 Released

This morning I've pushed the 1.73 update for all players. The main addition in this update is Steam Achievements. Now, long time players will have some additional challenges to overcome and something else to strive towards. I plan on adding more achievements over time, so if you have ideas for one that you would like to see in the game, please join the Discord or feel free to post in the Steam forums.

Features


Steam Achievements:

The game now has full support for Steam Achievements. I've included 12 of them in this update, with more to follow in subsequent updates.



Volumetric Lighting:

This update also includes volumetric lighting in various places. The most noticeable area would be the flashlight attachment. Factory has also had some lighting upgrades as well:



Grab Behavior Option:

The game was originally developed using the HTC Vive, which has a grab button that clicks. The toggle made the most sense in the past. In this update, I've included the ability to toggle this behavior so that you can hold the grab button down and let it go when you want to drop the object instead of clicking it again. This should be a huge benefit to Oculus users in particular.



In the next update I plan on upgrading the two defense levels so that they are on par visually with the rest of the game. They haven't gotten the same amount of attention the other maps have and have mostly remained unchanged since being introduced back when the game was in Early Access. There are also some additional QoL changes I plan on introducing as well, with the main one being allowing the player to adjust the holster position.

I can confirm that I am working on sequel to the game and will hopefully have more to show/talk about regarding it in the near future. I've posted a few preview videos on the Discord channel, so feel free to join and check them out.

Thanks for playing, and I hope everyone is staying healthy and safe!

-CIDev