1. Operation: New Earth
  2. News

Operation: New Earth News

13.5.3 Hotfix

Greetings commanders.

We have squashed additional alien bugs. Here's the details.

Changelog for 13.5.3
  • Fixed a regression where level 1 scan would scan for high level instead.
Changelog for 13.5.2
  • Fixed an issue where the loading circle is white on challenge contributors UI.
  • Fixed an issue where the loading circle is white on challenge contributors UI.
  • Changed the radar scan UI to be dynamic which should fix the missing levels. High level scan will now return level 6+.
  • Fixed an issue where the level 10 Flying Saucer did not have the correct reward.
  • Fixed an issue where the level 13 Plasma Strider did not have the correct reward.
  • Fixed a display issue where all the bunker units would be counted for defense totals on the client.
  • Fixed an issue on MacOS where some graphics would not render sometimes.

Exclusive Sneak Peek at Operation: New Earth Patch 13.0


📣 Attention Commanders! 📣

You can now watch the preview for the upcoming patch 13.0, which is due to be out mid-September. 🙌

The latest update, coming to your devices soon, will bring forth a variety of increased structure levels as well as the long-awaited Tier 6 Units!

The full list of patch notes in written form will be out in-game and on Discord as soon as the update is live!

You can watch the video here:

[previewyoutube][/previewyoutube]


Game Update 12.5



Added Structure Levels
Three structures have had their maximum level increased from 25 to 28. These are:
• Command Post
• Research Lab
• Hostile Containment

New Research Projects
Added new research projects to the efficiency tree, these new researches require a level 26 Research Lab to begin. These are:
• Mech Efficiency V
• Alien Efficiency V
• Prototype Efficiency V

We’ve also added new high-level objectives to reward you for completing both the new Structure Upgrades and the Research Projects.

Finally, we’ve also greatly improved the donation limit on components that can be requested by Alliance members.

There are also some smaller bug fixes and other under-the-hood improvements.

Bug Fixes
Fixed bug with the Resources panel becoming empty after the confirm purchase pop-up would appear.
Fixed a bug where the compass would not be aligned correctly on some devices.

We’ll be following up on this update later this year with Game Update 13.0 which will herald the arrival of the first Tier 6 unit types! Stay tuned for more information on Discord.

Incoming: Xenosaur Invasion!



🚨 Attention, Commanders! Reports from across the globe indicate that the Aliens have a new powerful secret weapon at their disposal! We need to plan for the worst and expect the Aliens to use this new weapon as they enhance their efforts to seize control of our New Earth.

Rally together once again and defend your region from this primal invader. This event will be active from now until Monday, 6th March at 7 AM (UTC)! Have a great weekend. ✨

[h3]~The New Earth Team[/h3]

Special Event: Scavenger!



🔥 Attention, Commanders! Survivors are Scavenging across New Earth, appearing as Scavenging Activity Sectors right now!

💪 Defeating them can liberate both Attack Rovers & Rocket Fuel to improve your facility's offensive strength!

Scavenging Activity Sectors, along with a Gathering Burst of resources, will be spawning all over New Earth until Monday, February 27th at 7 AM (UTC). Happy hunting! 🚀

[h3]~The New Earth Team.[/h3]