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Operation: New Earth News

Patch 15.0.4

Hello Commander,

This is a minor patch that fixes a few things.

Changes
  • Improved Sector Scanning - Better sorting options and high-level scan locations


Fixed
  • Fixed achievements not unlocking on some platforms
  • Fixed incoming march notifications incorrectly showing allies as enemies

Patch 15.0 Shock and Awe

[p][/p][p][/p][p]New Event: Megaship Armada[/p]
  • [p]Alien Megaships have appeared across New Earth. Sound the alarm to your Alliance members! Only by using a Rally will you stand a chance against this new threat![/p]
[p][/p][p]Feature Improvements[/p]
  • [p]Maximum Outpost Level has been increased from Level 5 to 6. This new 6th Level will double Neutronium Generation for Harvest Outposts, and the Reinforcement Capacity on Strategic Outposts will now be 1.25m Troops. These new levels will require a substantial amount of Alliance Credits to upgrade from Level 5 to 6.[/p]
  • [p]Dropships of all 4 variants can now be increased from Level 6 to 7. These new variants will further enhance their relevant stats, making them best-in-class for each of their respective disciplines. To upgrade a Dropship to Level 7, players will be required to collect Hyper Thrusters.[/p]
  • [p]Rewards from Rally marches will no longer all go to the Rally Leader; the rewards will now be split amongst all participating members, with any remainder going to the rally host.[/p]
  • [p]Contribution points towards Challenges added from Rallies will now be split amongst all participants, instead of going all to the Rally host[/p]
[p][/p][p]New Research Projects[/p]
  • [p]We can confirm that we received a secure data-burst containing Research Projects for trainable tier 6 reinforcements![/p]
  • [p]12 new Research projects have been added to the Offensive Tree.[/p]
  • [p]All 4 of the main Unit Types have had new research projects added for Attack and Defence.[/p]
[p][/p][p]New Trainable Tier 6 Units[/p][p]These new units can be trained via both the Barracks and the Factory.[/p]
  • [p]Tier 6 Light Infantry - Breacher Squad[/p]
  • [p]Tier 6 Heavy Infantry - Rocket Trooper[/p]
  • [p]Tier 6 Ground Vehicle - Tarantulon[/p]
  • [p]Tier 6 Air Vehicle - Stealth Fighter[/p]
[p][/p][p]Added Structure Levels [/p][p]Fifteen structures have had their maximum level increased from 30 to 32:[/p]
  • [p]Headquarters[/p]
  • [p]Black Market[/p]
  • [p]Oil Rig[/p]
  • [p]Alloy Refinery[/p]
  • [p]Geoponic Farm[/p]
  • [p]Turrets[/p]
  • [p]Defensive Walls[/p]
  • [p]Situation Room[/p]
  • [p]Engineering[/p]
  • [p]Security Station[/p]
  • [p]Supply Depot[/p]
  • [p]Bunker[/p]
  • [p]Global Network[/p]
  • [p]Airstrip[/p]
  • [p]Satellite Uplink[/p]
[p]The following structure has had its maximum level increased from 28 to 32:[/p]
  • [p]Factory[/p]
  • [p]Barracks[/p]
  • [p]Command Post[/p]
  • [p]Medical Bay[/p]
  • [p]Research Lab[/p]
[p]The following structure has had its maximum level increased from 28 to 30:[/p]
  • [p]Hostile Containment[/p]
[p][/p][p]New Location Levels[/p][p]Various new high-level locations have been added to the game, and they will spawn periodically. The new locations are:[/p]
  • [p]All 5 of the various Resource Tiles - levels 11 and 12 added.[/p]
  • [p]Alien Activity - levels 11 and 12 added.[/p]
[p][/p][p]Challenge Improvements[/p]
  • [p]Improved the Leaderboard Rewards for the Speed Boost Global Challenge.[/p]
  • [p]Added an additional reward to “Defeat Aliens Sustained Challenge” for players HQ 21 and higher.[/p]
[p][/p][p]New Objectives[/p]
  • [p]The new Structure Levels, Research and Units all now have new Objectives added.[/p]
[p][/p][p]New Routines[/p]
  • [p]2 new Routines have been added, one for Crashed UFOs and one for the Daily Login Reward.[/p]
[p][/p][p]New Rally Functionality and Items[/p]
  • [p]Rallies can now be boosted using Rally Fuel items, increasing their speed by 25 or 50%.[/p]
  • [p]Rallies can also now be recalled by using a new Rally Recall item.[/p]
[p]
[/p][p]New Bundle[/p]
  • [p]A new speed-up bundle containing Alien Augments has been added to the store rotation.[/p]
[p]
[/p][p]New Daily Rewards[/p]
  • [p]28 new daily rewards have been added.[/p]
[p][/p][p]General Improvements[/p]
  • [p]Added Unit Tier Values in all training structures Overview Panel.[/p]
  • [p]Added the Unit Tiers in the HQ Overview Panel.[/p]
  • [p]The Percentage of remaining health is now visible within the tooltip of Invaders on the World Map[/p]
  • [p]Pressing collect all button in the Alliance Caches panel with now auto dismiss any expired cache[/p]
  • [p]Added functionality to claim multiple objectives at once (up to 100 at a time)[/p]
  • [p]Added info button to caches in the Alliance Caches panel to view the possible rewards[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Fixed an incorrect crafting cost of the Storm Surge Helmet.[/p]
  • [p]Fixed an incorrect cost on Level 30 Alloy Refinery.[/p]
  • [p]Fixed an issue with the Ferocious Defender and the Doomblaster not correctly affecting Tier 5 and 6 Defences.[/p]
  • [p]Changed how the Shard reactor logs into Facebook and retrieves friends.[/p]
  • [p]Fixed issue with notification counter on the tabs in the notification panel would not get set the first time the panel was opened[/p]
  • [p]Fixed a divider not showing up between tier 5 and 6 in the Defensive Research Tree.[/p]
  • [p]Fixed the Alliance button tooltip. The text is now correctly above it when hovering over the button.[/p]
  • [p]Fixed a display issue caused by being able to click in the Research Tree whilst the Research Info Panel was on screen.[/p]
  • [p]Fixed missing audio when the player opens the Supply Shop.[/p]
  • [p]Fix counter display in player profile for PVP Units defeated[/p]
[p][/p][p]We look forward on hearing your feedback on this update![/p][p][/p][p]~The Operation: New Earth Team[/p]

14.0.6 Hotfix

Hello Commanders,

Patch Notes v14.0.6
  • Fixed an issue where chat was not set to use auto correct.
  • Fixed an issue where certain Rally notifications not displaying correctly sometimes.
  • Fixed a bug where the Hero Armory was not correctly displaying level at level 25+.
  • Fixed an issue with invader loot display.

Game Update 14.0



Added Structure Levels
Four structures have had their maximum level increased from 28 to 30. These are:
  • Airstrip
  • Global Network
  • Security Station
  • Bunker

The following structure has had its maximum level increased from 25 to 28:
  • Hero Armoury
New Objectives
Objectives have been added for the following new content:
  • The increased Structure levels.
  • Unlocking of the new Defenses.
New Researches
5 new Research projects have been added to the defensive tree, these are:
  • Defense Salvaging VI
  • Frag Grenades
  • Claymore Mines
  • Electric Fence
  • Missile Battery
New Items and Sets
4 new craftable items, all are part of the new item set, the Neural Strike set, were added. These items are:
  • Neural Strike Boots
  • Neural Strike Helmet
  • Neural Strike Armour
  • Neural Strike Shotgun

Crafting and Equipping between 2 and 4 of these gear pieces will grant the following additional set bonuses:
  • 2 Piece Bonus - Hunting Chain Attacks - 15
  • 3 Piece Bonus - Rally Speed - 45%
  • 4 Piece Bonus - March Unit Capacity - 25000
  • 4 Piece Bonus - Defense Salvage (Tier 6) - 5%
New Defenses
Four new Tier 6 Defensive Units have been added to the game, they are:
  • Basic Defense - Thermite Grenades
  • Advanced Defense - Claymore Mines
  • Experimental Defense - Electric Fence
  • Air Defense - Missile Battery

New Event
Added a new World Map Event:
  • A new enemy has arrived, Evolved Xenosaurs have been unleashed across the globe, in a attempt to finally seize control of New Earth.
  • Evolved Xenosaur invaders will appear across the world in a new event, these invaders are level 25, 30 and 35.
  • New Crafting Component

A new crafting component will drop from the Evolved Xenosaurs:
  • Xenosaur Fang
New Loot Chest
Added a new Loot Chest which is obtained when defeating Evolved Xenosaurs.

New Challenges
Two new challenges have been added to the game, they are:
  • Speed Boost Global Challenge
  • Territory Claim Legion Challenge
Additional Research Projects
The following Research Projects have been added to the Offensive Research Tree:
  • Resilient Infantry
  • Adaptive Circuitry
  • Advanced Stamina
  • Advanced Engines

The following Research Projects have been added to the Operations Research Tree:
  • Troop Load 2
  • Gathering Speed 2
  • Capture Speed (increase how fast Territory Sectors are claimed)

The following Research Projects have been added to the Efficiency Research Tree:
  • Specialized Efficiency IV
  • Prototype Efficiency IV
  • Alien Efficiency IV
  • Specialized Efficiency VI
  • Prototype Efficiency VI
  • Alien Efficiency VI
🌐 Global Event Time Change
  • Over the next few months, all Global events will last for a 4 hour period.
Bug Fixes
  • Fixed an issue where it was impossible to search for Level 11 or 12 Scavengers.

We hope you will enjoy these improvements and thank you for being an awesome community as always 🙌

13.5.3 Hotfix

Greetings commanders.

We have squashed additional alien bugs. Here's the details.

Changelog for 13.5.3
  • Fixed a regression where level 1 scan would scan for high level instead.
Changelog for 13.5.2
  • Fixed an issue where the loading circle is white on challenge contributors UI.
  • Fixed an issue where the loading circle is white on challenge contributors UI.
  • Changed the radar scan UI to be dynamic which should fix the missing levels. High level scan will now return level 6+.
  • Fixed an issue where the level 10 Flying Saucer did not have the correct reward.
  • Fixed an issue where the level 13 Plasma Strider did not have the correct reward.
  • Fixed a display issue where all the bunker units would be counted for defense totals on the client.
  • Fixed an issue on MacOS where some graphics would not render sometimes.