Dying Light 2's new patch makes nights even deadlier

Update 1.2.0 has arrived for Dying Light 2, and it includes a laundry list of welcome fixes and additions to the new zombie game. In addition to addressing the stubborn 'deathloop' bug that's been plaguing players like an infected bite, the patch also makes tweaks to the balance of nighttime play, to the final boss fight, and to the game's accessibility settings.
First up, that nasty deathloop bug that shunted players into a never-ending cycle of respawning and dying outside a critical mission area has finally been fixed, developer Techland says. That'll come as a relief to players who have found their progression blocked by this issue.
The patch also makes some important adjustments to the way things work at night in Villedor. Howlers, the creepy guys who set off chases when they spot you, have had their detection range increased, and they're now more resistant to ranged weapons - so it'll be tougher to take them out from above to clear a safe path through the streets.
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