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Dying Light 2: Reloaded Edition News

Dying Light 2 mod support has arrived via mod.io

Dying Light 2 mod support has arrived on PC. Starting December 13, Dying Light 2 owners can download the zombie game's developer tools as a separate DLC pack on Steam and the Epic Games Store, and then share their mods and map creations using the mod.io platform.


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Dying Light 2 update 1.6.0 fixes final cutscene crash

Techland and mod.io announce cooperation with the release of custom map support

Today marks an important date in the history of Dying Light 2 Stay Human.
Along with our partners at mod.io - we are proud to launch developer tools as a free DLC on PC.

From today, players can create, download, and share custom maps in the PC version of the game and take part in the ‘Shape your City’ contest featuring the chance to win a share of a $50,000 USD prize pool, for more information and entry requirements visit:
https://techlandgg.com/goodies/shapeyourcity

“Over 700 custom maps were created for the first Dying Light game. Working with Techland to bring the next iteration of custom maps for Dying Light 2 Stay Human to PC and console, we aim to unlock a wider audience for UGC than ever before. UGC is too good for players to miss, making official mod support accessible to all is an ambition we’re excited to share with Techland, and their creator community.”
- Scott Reismanis, CEO and Co-Founder of mod.io.

The release of developer tools on PC is just the beginning of our joint efforts. The main goal is to create official mod support for Dying Light 2 Stay Human. This includes mods available in-game for all players, and on all platforms.

"We know that you liked Developer Tools in Dying Light, and we are excited alongside our partners at mod.io to announce that Dying Light 2 Stay Human now includes this incredible feature. Our players now have even more content and possibilities to create maps and create user-generated stories on them. It’s time to step up and show off your skills! So… what are you waiting for?”
— Rafał Polito, Technology Producer at Techland

Have any questions about this feature? Make sure to check out our FAQ!



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https://store.steampowered.com/app/2156750

https://store.steampowered.com/app/1537624/Dying_Light_2_Stay_Human_Bloody_Ties/

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/

Update 1.8 is Live!

Game Update
In update 1.8 we would like to highlight a few features that were implemented along the quality of life changes in the game:
  • Biters' behavior changes - Biters will be more aggressive
  • Benchmark option on PC - you can start it from the video settings.
  • LOD Range Multiplier - this feature is available in the Advanced video menu, but watch out, survivor, it takes a heavy toll on your performance!
  • Motion Sickness Reduction preset (available in the Accessibility menu).
  • Rendering and Lighting improvements.

As usual, we’ve worked on bug fixes and issues, mostly focusing on the Bloody Ties DLC. Check the entire list below:

Gameplay Updates
  • Fixed a problem with getting on a bicycle after starting the bicycle challenge allowing players to complete the task
  • Fixed an issue on PS5 during the Markers of Plague quest, related to Aiden being stuck after injecting the first inhibitor
  • Fixed an issue where the player could not progress with the Combat Challenge, because of missing interaction prompt
  • No shortcuts! Removed a spot in the Opera that allowed players to skip all Madman From Villedor phases
  • Fixed a black screen after canceling the Prince of Thieves Challenge
  • Fixed a black screen after starting Tower of Babel Challenge
  • Tweaked Skullface resistances to elemental damage, making him more challenging than before
  • Fixed an issue where biters sometimes dealt 0 damage to the player
  • [Xbox/PlayStation] Players can no longer get stuck during the Crystal White quest
  • Fixed an issue where the finisher would not deal damage to Skullface
  • Fixed an issue with legendary encounters rewarding the players with only mutation samples
  • Fixed an issue with missing objective marker when tracking the Sattelite Dream quest
  • Fixed an issue with some zip lines floating in the air
  • [PS4] Fixed progress lock during the Water Tower quest
  • [Xbox] Preset items will be correctly given during the Prince of Thieves Challenge, and One Day In Harran Spectacle
  • Fixed an issue with outfits not being unlocked as quest rewards in Bloody Ties DLC
  • Fixed some shield mods being duplicated in craftmaster’s upgrade tab
  • Fixed an issue with weapon mods being improperly displayed when previewing multiple opera costumes
  • Headshots with the bows should now deal the appropriate amount of damage
  • Tweaked player damage scaling in the Opera to make fights more challenging
  • Fixed Human enemy AI, which no longer allows them to use Skullface skillset
  • Players are now able to drop rewards bought from Carnage Hall rewards vendor
  • Swing animations are now faster to feel more on par with Dying Light 1
  • Fixed an issue with restarting challenges at the Opera
  • Fixed Deathloop in the opera after killing the guard
  • Madmen of Villedor parkour challenge tweaks


Co-op Updates
  • Fixed crashes happening on Xbox when accepting invite to your friend’s session
  • Fixed an issue where the fourth player to join the session would get stuck in the table during dialogue with Severus
  • Fixed an issue with a blocked checkpoint during the Running Up That Tower Challenge in co-op
  • Improved infected AI during Run Boy Run Challenge in co-op
  • Fixed an issue with unresponsive controls after joining a co-op session on PS4
  • The game will now inform you if you’re trying to connect to a host that currently plays a dialogue or a cutscene
  • Fixed an issue where the guard was spawned on the players’ location, immediately failing the stealth mission
  • Fixed an issue where players could get stuck in the infinite wait during the dialogue before the challenge
  • Fixed an issue where players are unable to proceed to the Madmen from Villedor Challenges
  • The trophy The Madman of Villedor will be unlocked in co-op after completing the Challenges
  • Fixed multiple connection issues
  • Fixed an issue where players could be separated during the Challenges
  • Fixed some icons being too big in COOP
  • Between Two Fires Challenge progress is shared now, allowing players to finish it at once
  • Players are no longer able to bash through the doors that require the team to gather
  • Fixed issues with challenges that caused players to be stuck
  • [PS4] Fixed the game crashing after completing a windmill challenge
  • Manica Shield Ice Mods are now upgradable
  • Fixed an issue with players unable to start quests in co-op
  • Manica Shield received sounds when playing in co-op


UI/UX Updates
  • Fixed timer display during Challenges in Carnage Hall
  • Fixed an icon of one-handed Silencer Machete
  • Fixed an issue with the Carnage Manica display in the accessory while inspecting it
  • Fixed an issue where players could reach restricted areas
  • Fixed an issue with player spawning in the incorrect locations after finishing the quests
  • Fixed missing voice-overs during the Opera quests
  • Fixed asset load issue during the Treasure Hunt challenge
  • Added missing textures from the Opera localizations
  • Improved camera motion during Madmen of Villedor cinematic
  • Fixed animation of player blocking with a shield when the bow is equipped


Technical Updates
  • Low-quality preset in Video Options no longer switches to DX12 mode and sets Intel XeSS as a upscaler on PCs with AMD cards
  • Players will no longer lose their money after accepting the best and reloading the game during Twin Brothers quest
  • Players will no longer get stuck while sliding into the vent shafts
  • Don Quixote achievement will now be granted after the player unlocks all the windmills in the game
  • Fixed an issue with the game’s performance dropping after playing for more than 1 hour on some devices
  • Fixed infinite loading screen that was happening whenever a player logged out of the account right after signing in
  • Fixed an issue with sounds randomly disappearing
  • Fixed an issue with force feedback missing while playing on gamepad
  • [Xbox] Prologue forest will no longer be too dark during the daytime
  • Players are no longer able to bypass the Perfect Block tutorial
  • Fixed an issue with infected being too silent
  • [PlayStation] Fixed crash during One Day in Harran and Fame and Infamy Challenge
  • Fixed crash during the fast travel between The City and Opera
  • [RayTracing] Fixed player’s shadow missing in photo mode
  • [RayTracing] Fixed issues with corrupt lighting sources
  • Fixed Baba Yaga challenge being unplayable
  • Reduced the number of times infected will grab the player
  • AI/Player will no longer shake after getting grabbed by Biters
  • Fixed the game crashing after changing resolution from 3840x2160 to 1920x1080
  • Fixed infinite loading screen upon opening the title in offline mode on EGS Launcher
  • Optimized memory usage in d3d12 mode improving game stability
  • Exposed setting for extending rendering range of highest level of detail geometry
  • Ray-tracing effects range is extended by 20%
  • Implemented benchmark mode, allowing users to measure their PCs performance in Dying Light 2
  • Fixed lack of player shadows in photo mode when using ray tracing
  • Improved initial load time (by up to 10s on PS4)
  • Minor improvements to texture streaming
  • Improved tree shadows (LOD)
  • Improved fog and water reflections quality


Thanks for the continued support and feedback that you provide us on a daily basis!

If you would like to report a bug that you’ve found, feel free to message us via the Support Form!

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https://store.steampowered.com/app/2156750

https://store.steampowered.com/app/1537624/Dying_Light_2_Stay_Human_Bloody_Ties/

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/

Black Friday Sale is here!

Don’t miss your chance to get Dying Light 2 Stay Human for up to 50% off!

Play now and experience the ultimate post-apocalyptic parkour adventure.

Enjoy 5 years of post-launch support with DLCs, expansions, new challenges, stories, events, and much more on the way.



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https://store.steampowered.com/app/2156750

https://store.steampowered.com/app/1537624/Dying_Light_2_Stay_Human_Bloody_Ties/

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/

BEST GAME YOU SUCK AT: Dying Light 2 Stay Human

Dear Pilgrims,

Nine months have already passed since the release of Dying Light 2 Stay Human. We are thrilled that you are here with us and that you appreciate our game which we have been working on for the last few years. Thanks to you, Dying Light 2 Stay Human was on Steam's bestseller list for many months.

If you liked Dying Light 2 Stay Human and are a fan of the game, vote for it at the Steam Awards.
Here are the categories - Game of the Year, Best Soundtrack, Best Game You Suck At, Outstanding Visual Style, and Labor of Love for the first Dying Light game.

Best Game You Suck At: Dying Light 2 Stay Human

Exploring the City at night among a large group of the Infected is not an easy task. Running out of stamina, lack of medkits, Volatiles roaring just behind you - that is the stuff of nightmares that can give you goosebumps. To be able to survive in Villedor, you need to know the mechanics of efficiently moving around the city full of obstacles and opponents. Parkour has always been one of the focal points in the DNA of the Dying Light franchise. You must master this style of running around the city. Otherwise, you simply won’t survive.

Villedor and its traps have defeated many survivors. Techland has specifically designed the City to be a challenge for players, whether it's related to parkour activities or defeating opponents. Dying Light 2 Stay Human is not an easy game, but once you master the mechanics of moving and fighting - you might be able to survive and learn more about the story we want to show you.

Just remember to never look back while running away… that’s how they get you.


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https://store.steampowered.com/app/2156750

https://store.steampowered.com/app/1537624/Dying_Light_2_Stay_Human_Bloody_Ties/

https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/