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Nelo News

Patch 0.1.0.7 is up

Hello, a new patch is now available. Here are the patch notes.

Patch 0.1.0.7


-Affect Radius of Umbra Quake has been increased with added Particle Effects.
-Proton Pull now pulls enemies closer to player. Melee Effects also now turn Green when performing the attack.
-Fixed Field of View Option not working.
-Fixed No Loading screen when finishing Aurora and loading Plemniba.
-Fixed Bug with Navigation Map not opening on top of Player Location.
-Added Subtitles for in-game dialogue (We still need to add subtitles for Cinematics as well as enable the option to toggle subtitles).
-Made Temporary fix for Nightsithe Patrol Ships breaking their waves. We did this by killing all patrolling scouts when you are captured clearing out an over taxed Actor Pool. Scouts will respawn once you defeat the wave you were captured in.
-Fixed Disabled 'God Mode' when in Cinematics. This prevents any left-over projectiles killing your character when the cinematic triggers after defeating a boss.
-Fixed ridiculously overpowered Rail-Gun damage output.
-Made minor adjustments with Melee damage and knockback effect.
-Added a 'Dotted line' trail for Solace and Aurora to make the first two playable Chapters less overwelming for new players.
-Added an 'Escape' feature to the Credits. pressing 'Esc' will exit the credits. (We need to make this feature to work with a gamepad too.)
-Adjusted 'Game Over' music volume after a play of Endurance. It shouldn't be so loud now.
-Adjusted Nova/Quasar Buff. Buff should now have no affect on Combos when taking Damage. And for some reason the damage reduction with the buff wasn't working. That should be fixed now.
-Reduced Dropship wave size on Moon.
-Converted Waypoint distance values to Meters.
-Removed popping sound from the Turbulance audio effect.
-Moved Platforms out away from walls in first puzzle segment on Plemniba. This may help prevent the raising platform wedging players against walls.

We will be adding more fixes soon. Please remember to report bugs on the Steam forum so we can eliminate them. The more detail you describe them with, the easier it is for us to hunt them down on our end.

We also strongly advise you verify integrity of the files after the update is finished downloading.

Thank you again,

Patch 0.1.0.6 is up (Important notes on recovering save files)

Hello, a new patch is now available. Here are the patch notes.

Patch 0.1.0.6


*Important*

Because we have changed the game's build configuration, save files are now stored in a different location. To recover your previous save data, you need to copy all of the files in '..\steamapps\common\Nelo\Nelo\Saved\' and paste them in the new save location 'C:\Users\\AppData\Local\Nelo\Saved\'
*Important*


-Remove All Ability Locks on Aurora.
-Tightened turn radius when in Walk Mode.
-Increased Weapon Heat Tolerance and Cooling Time.
-Player taking damage now forces them out of Walk-Mode
-Disabled Crouching when in Waves.
-Attacks do more damage on lower difficulties (Recruit and Adept).
-Enemy defensiveness (The likelihood of enemies dodging, blocking, teleporting, or any other defensive tactic when they take damage) has been greatly reduced on lower difficulties (Recruit and Adept).
-Melee Attacks, Umbra Quake (Y-XY) and Aphelion's Flower (YYYYXXXX) now have a stun effect on hit enemies similar to the Stun Bomb (We will be balancing this feature some more in later builds)
-Command Console has been removed(we thought giving the users some of our debugging tools would be useful but we realize this can also be used for cheating).

We will be adding more fixes soon. Please remember to report bugs on the Steam forum so we can eliminate them. The more detail you describe them with, the easier it is for us to hunt them down on our end.

We also strongly advise you verify integrity of the files after the update is finished downloading.

Thank you again,