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Xenonauts 2 News

Hooded Horse Publisher Sale 2024

[h2]The Hooded Horse Publisher Sale Has Arrived![/h2]
Until October 10th, lead your troops against an alien invasion in Xenonauts 2 at a 35% discount.

[h3]Check out the fantastic discounts on all Hooded Horse titles.[/h3]


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Xenonauts 2 is a tactical strategy game where you command an elite military organization tasked with defending Earth from extraterrestrial threats. Check out the latest Milestone 4 update!
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[previewyoutube][/previewyoutube][h3]From Today Until October 10th[/h3]
Enjoy discounts on Xenonauts 2 and all Hooded Horse games through October 10th, a great opportunity to elevate your Fall gaming experience. We look forward to seeing the worlds you create and the adventures you embark on.

Happy gaming!

Milestone 4.26.0 Released!

We've now released another small stability fix for Milestone 4 to the public branches while we continue to work on Milestone 5. Please do report any further bugs or stability issues as we will continue to release additional hotfixes if necessary.

[h3]Bugfixes:[/h3]
  • Fixed a rare crash that could occur if a unit was killed during the enemy turn.
  • Mesmerise will no longer trigger if a shot from the HEVY Launcher misses the target Psyon, but the blast kills the target anyway.

Milestone 4.26.0 Released! (Experimental)

This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!

[h3]Bugfixes:[/h3]
  • Fixed a rare crash that could occur if a unit was killed during the enemy turn.
  • Mesmerise will no longer trigger if a shot from the HEVY Launcher misses the target Psyon, but the blast kills the target anyway.

Milestone 4.25.0 Released!

We've now released another small stability fix for Milestone 4 to the public branches while we continue to work on Milestone 5. Please do report any further bugs or stability issues as we will continue to release additional hotfixes if necessary.

[h3]Bugfixes:[/h3]
  • Fixed a crash that would occur if you selected the MARS / ARES Rangefinder item during a tactical combat mission, then pressed Ctrl.
  • Fixed a crash that could occur if you destroyed a Cyberdrone near an environmental item that would also explode (such a vehicle, or petrol station).
  • Fixed the Sentry Guns in the Cleaner Base not correctly playing their death animation when destroyed (this issue keeps reoccurring, so we've tried a new approach that will hopefully fix it for good).
  • Fixed an issue where units could waste TUs performing an unneccessary rotation if their planned move+shoot action was interrupted by spotting a hostile alien.
  • Fixed an issue where an interrupted grenade throw would prevent the soldier re-equipping their weapon, leaving the grenade selected but without the UI showing it.
  • Fixed it being possible to walk out into the empty tile directly above a ladder, leaving a unit floating in mid-air.

Milestone 4.25.0 Released! (Experimental)

This update is also only accessible by switching to our Experimental branches (instructions on how to do so here) - although please be aware they have slower load times and worse performance than normal builds due to the extra logging they contain!

[h3]Bugfixes:[/h3]
  • Fixed a crash that would occur if you selected the MARS / ARES Rangefinder item during a tactical combat mission, then pressed Ctrl.
  • Fixed a crash that could occur if you destroyed a Cyberdrone near an environmental item that would also explode (such a vehicle, or petrol station).
  • Fixed the Sentry Guns in the Cleaner Base not correctly playing their death animation when destroyed (this issue keeps reoccurring, so we've tried a new approach that will hopefully fix it for good).
  • Fixed an issue where units could waste TUs performing an unneccessary rotation if their planned move+shoot action was interrupted by spotting a hostile alien.
  • Fixed an issue where an interrupted grenade throw would prevent the soldier re-equipping their weapon, leaving the grenade selected but without the UI showing it.
  • Fixed it being possible to walk out into the empty tile directly above a ladder, leaving a unit floating in mid-air.