September Card Updates and Improvements

Best KARDS enthusiasts,
Fresh with the beginning of September, we have an update for you! Following the August update, we continue the card improvements and also bring good bug fixes later this week.
Please comment below and let us know what you think!
Read on to learn more about the changes of the following eight cards:
- Dive Bombing (Germany)
- Imperial Strength (Japan)
- Encirclement (Germany)
- Order 227 (Soviet Union)
- Bombing Raid (Japan)
- Ki-43 Hayabusa (Japan)
- Daylight Bombing (Britain)
- Mosquito (Britan)
Stay with us as we go over the cards in detail!
Details

There are a couple of reasons for this change:
- Strengthen Dive Bombing a bit.
German removal received a big hit in the last update and we wanted to strengthen their standard removal a little bit in comparison to the standard removal of other nations. - Make debuff effects a bit more meaningful.
Having them last until the start of your next turn (so the enemy unit operates at reduced strength for their next turn) is a step in that direction.

The reason for this change:
- Clarity:The old effect could be a bit difficult to understand.
This does strengthen the card a fair amount, but we want there to be a strong silver bullet in the base card set against countermeasures as an answer to potential countermeasure heavy decks in the future. Note that the discard is universal, so don’t be the one that activates a countermeasure and then play this.

We wanted to give a slight nod to aggressive frontline decks and improving an under-strength card at the same time seemed like a match made in heaven.

Order 227 is one of these cards that we want to get thematically right, and the current version doesn’t quite get there. Coupled with the fact that after it was nerfed recently it became quite underwhelming, we decided to take another stab at the card that would both be more thematic and good enough to see play. Damage state of units being something that matters is also something we want to strengthen for the Soviets.

The recent changes to several removal cards made Bombing Raid stick out like a sore thumb. A possible 7 in total damage for mere 3 kredits was much too good.
So we’re upping the cost of the card to 4.
Burn is a deck people like to have robust debates about on Discord and elsewhere. From our standpoint, burn serves two purposes:
- A deck for (new) players with greater ambitions than card pool.
- Burn keeps to format in check - without it the metagame would quickly move towards bloated degenerate midrange decks.
Burn is here to stay, but that doesn’t mean we don’t put our critical eye on it from time to time. This is one of those times.
Hayabusa offers a lot for mere 3 Kredits, especially when compared to standard rarity 3 cost fighters of other nations. We contemplated adjusting its stats, but decided the best move was to increase its cost to 4.
This change is a continuation of our efforts to address some of the stronger removal in the game, as seen in the last patch. While Daylight Bombing doesn’t see a whole lot of play, according to our data, it does have one of the best win-rate percentage around and a strong removal that can a) also go directly to face and b) sets the enemy back on Kredit is too much. So, we’re weakening the removal part a little.
Removal is not just on orders, it is often also attached to units and there are few better examples than the Mosquito (well, there is a German one that comes to mind, but that is for the future). The main reason for increasing the cost is the same as with previous removal changes - to make it slightly more difficult for control players to rely solely on removal to deal with aggressive threats. Let’s see how much this change will matter.
Well, that’s it for this time around. Let us know what you think!