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  3. Patch notes for KARDS Early Access 0.9.1319

Patch notes for KARDS Early Access 0.9.1319

This patch introduces a good amount of bug fixes and several small improvements. The patch was published on March 6th.



[h2]Improvements[/h2]
  • Timing between when "your turn" message shows up until you draw a card has been shortened.
  • The gold and resources icons in the upper left corner have been slightly changed.
  • When opening packs you now see if a card is a gold card before you turn it over.
  • Several smaller UI and text tweaks.


[h2]Bug Fixes[/h2]
  • C6N SAIUN and TYPE 88 AA GUN now have the passive effect icon.
  • STRANGLEHOLD now triggers after deployment effect.
  • Timing of coloring of kredits (showing if you can play a card or not) has been fixed.
  • The number of owned packs in the open-pack-scene could sometime show the wrong number. Fixed.
  • The projectile from BISMARCK had a wrong origin in some cases. Fixed
  • The projectile was coming from own headquarter when taking damage from enemy countermeasure. Fixed.
  • The coloring of active countermeasures was sometimes a bit off. Fixed.
    A6M3 ZEKE was making enemy countermeasures get permanent +2 cost when killed with countermeasures on deployment. Fixed.
  • When multiple countermeasures were active, they did not trigger at the correct moment in some cases. Fixed.
  • Players could see their enemy's kredit changes when using Countermeasures in rare cases. Fixed.
  • When NATIONAL FIRE SERVICE triggered, damage on both HQs was reduced to 1. Fixed.
  • HENSCHEL HS 123 attack value was sometimes not changing visually even though it should have. Fixed.