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  3. Patch notes for KARDS Early Access 0.9.887

Patch notes for KARDS Early Access 0.9.887

This patch introduces card balance updates, UI improvements, and bug fixes. It was published on January 9.


[h2]Improvements[/h2]
  • In the deck builder you can now drag in more than 40 cards total or 12 ally cards. The deck is invalid to use until you cull to the correct numbers.
  • In your collection, you can now see a notification of new cards since you last opened. Only brand new cards (first copy) are thus marked.
  • The background image has been updated.
  • Various updates and corrections to the history text.


[h2]Card balance updates[/h2]
For further details, please consult the recent card balance dev blog
  • TIGER I-E has been changed in rarity from Special to Elite. Surplus cards are auto-recycled.
  • IMPERIAL DECREE cost has been decreased from 1 to 0 Kredits and its effect only valid for your next damage order in your turn.
  • JUGGERNAUT effect has been decreased from a +2+2 bonus to a +2+1.
  • 12 INFANTRY REGIMENT defense value has been decreased from 3 to 2.
  • SAVOIA-MARCHETTI SM.79 attack value has been increased from 4 to 5.
  • MUD costs have been decreased from 3 to 2.
  • P-47D THUNDERBOLT defense value has been increased from 5 to 6.


[h2]Bug Fixes[/h2]
  • Targeting with orders failed in some cases. Fixed.
  • Damage visuals were delayed after attacking with a bomber. Fixed.
  • SEXTON pinned units that have left the board and returned. Fixed.
  • M4A1 was sometimes drawn when enemy played SENDAI REGIMENT or ISOLATION. Fixed.
  • 85th PIONEER COMPANY sometimes did not adjust enemy spawned cards correctly. Fixed.
  • SECRET OPERATIVES did not only trigger on a unit target. Fixed.
  • MEDITERRANEAN RAID could target HQs. Fixed.