1. KARDS - The WWII Card Game
  2. News
  3. KARDS Update June - Patch notes

KARDS Update June - Patch notes



Following the fantastic release of the Legions summer expansion, we have another goodie for you now: Card balance updates, bug fixes, and the event Operation Barbarossa!

Now onto the details!

[h2]General Changes & Improvements[/h2]
  • Operation Barbarossa, the latest event in KARDS, is active between 24th and 27th. Read more about it in the 📜 Barbarossa event blog!

  • A new pop-up window with explanations about the seasonal ladder has been added.
  • The seasonal ladder rewards have been improved.


[h2]Card Balance Changes[/h2]
Read the dev blog Research & Destroy for details and background info on the following 15 card changes. Listed below are the changes on these 15 cards.

  • Bletchley Park
    Was: All enemy cards in hand and on the battlefield are put on top of enemy's deck.
    Now: All enemy cards with cost 5 or less in hand and on the battlefield are put on top of enemy's deck.

  • Manhattan Project
    Was: Deal 10 damage to all enemies. Cost 12 Kredits.
    Now: Deal 6 damage to all enemies. Cost 6 Kredits.

  • Uranprojekt
    Was: Pin all enemy units. Enemy cannot deploy units or give orders for 2 turns.
    Now: Destroy all enemy units.

  • Type XXI U-Boat
    Was: Destroy target unit with cost 8 or less. Enemy discards 3 cards.
    Now: Destroy target unit. Enemy discards 2 cards.

  • Night Witches
    Was: Add a POLIKARPOV PO-2 OR FROM THE PEOPLE to your hand. Shuffle NIGHT WITCHES into your deck. Cost 1 Kredit.
    Now: Add three POLIKARPOV PO-2-II to your hand. Cost 3 Kredits.

  • Seaborne Invasion
    Was: All enemy units in frontline retreat. Add two random 3 cost US infantry units there.
    Now: All enemy units in frontline retreat. Add two US infantry units there with total attack of 6.

  • Dowding System
    Was: Counter an enemy order with cost 3 or more. Cost 2 Kredits.
    Now: Counter an enemy order with cost 4 or more. Cost 3 Kredits.

  • Patriotic Firestorm
    Was: Cost 1 Kredit.
    Now: Cost 2 Kredits.

  • 10th Engineers Battalion
    Was: Defense 2.
    Now: Defense 1.

  • 34th Infantry Regiment
    Was: At the end of your turn, remove the top card of your deck from the game.
    Now: At the end of your turn, draw and discard the top card of your deck.

  • Phoney War
    Was: Both players draw until they have a full hand.
    Now: Both players draw until they have 8 cards in hand.

  • Type 1 37mm
    Was: Deployment cost 3 Kredits.
    Now: Deployment cost 2 Kredits.

  • Torpedo Attack
    Was: Cost 4 Kredits.
    Now: Cost 3 Kredits.

  • 106th Quartermasters
    Was: Defense 3.
    Now: Defense 5.

  • Western Allies
    Was: Draw a French unit from your deck for each non-French unit in your support line.
    Now: Add the top non-French unit from your deck to your support line.


➡️ Read the dev blog Research & Destroy for details and background info on the above 15 card changes.

[h2]Bug Fixes [/h2]
  • Card copied from DOUBLE STRENGTH is no longer shown to enemy.
  • Yamagata wasn't getting its buff in some cases when spawning on the board with an empty hand. Fixed.
  • AI was playing 2 extra kredits when its DEATH FROM ABOVE hit a PB4Y-2 PRIVATEER. Fixed.