Transition to the new progression systems

Numbers are dry, so I try to make this blog as dry as possible. Hope I don’t manage to squeeze in a single joke.
This blog is part of a series to inform you about all the upcoming changes:
- High-level overview blog
- Wildcards
- National Progression and Achievements
- Non-nation specific seasonal ladder
- Transition to the new systems or "What happens with my stuff?" (this blog)
As you have read in previous blogs then a lot of changes are coming our way, we are getting a
new ranking system, national progression system and wildcards. Please read those blogs first and then come back to this one.
Those new systems overlap with some of our existing ones, so we need to convert and change some things. But how will we do that? And when?
[h2]Wildcards[/h2]
Now that you have read the other blogs, then you know that Gold cards will only be a cosmetic thing after the change. We don't know if people want to keep them as gold cards or use them to get new cards, so we decided to do nothing with gold cards during the transition. It is up to you if you want to recycle them before the transition or leave them as gold cards that can then not be broken down for resources.

As resources are being replaced by wildcards, we have to change the resources players currently have into wildcards.
The current exchange rate to create cards from resources is:
Card type
Resources
Standard
8
Limited
20
Special
80
Elite
320
Since we don’t want to simply remove your hard-earned resources for nothing during the transition, we will automatically exchange all existing resources you have at the time of the transition into wildcards.
The value of your resources will be doubled before converting them to wildcards.
So the cost of each wildcard in this transition will be as follow:
Card type
Resources
Standard
4
Limited
10
Special
40
Elite
160
All the wildcards in the conversion will be generic wildcards (can be used for any nation) and will be given by the following cycle, that goes round and round until all your resources are all exhausted (if you have a part of a card then we will round up to the next card).
3 x Standard -> 3 x Limited -> 3 x Standard -> 3 x Limited -> 3 x Special -> 1 x Elite
Two examples:
- Player that has 100 Resources will get the following wildcards:
Standard: 6
Limited: 6
Special: 1
Elite: 0 - Player that has 1000 Resources will get the following wildcards:
Standard: 18
Limited: 18
Special: 9
Elite: 3
We think this conversion is done at a pretty good exchange rate. :)
[h2]Achievements out, national levels in[/h2]
The rewards in the achievements have been moved into the national levels (and there are more rewards in the levels than the achievements had and players gain national levels faster).
Everybody will get 2 Officer packs to start with. For every 750 cards played in each nation (see the main national achievements), players will be placed in that level of the national ladder up to maximum of level 50. Then, everyone will get all the rewards of the levels they have automatically finished in the new system.
Lastly, we looked specifically at the national card backs players receive after playing 50.000 cards in a nation, as these were goals players had been working towards for years.
We didn’t want to move people further away from the goal, so we are completing the achievement for those players with over 40.000 cards played in the nation, while those that are below that threshold will earn the cardback at level 250 in the new system where they should be slightly closer to getting the cardback than they were in the achievement system (these players won’t receive another reward for reaching level 250 as they already have the card back).
(Edit on Feb 8: Above image has been updated with the latest in-game example screenshot)[h2]New Rank System[/h2]
To keep it simple, all existing players that have played more than 80 battles in that season will be placed in rank 20. Other players will be placed in rank 21-25 based on the number of battles they have played.
We know that the beginning of this transition period with a new season starting and a new system in place could be a bit bumpy as people might not get ideal matches in the beginning, but that period will hopefully not be very long.

[h2]Officer Club Season[/h2]
First, the January Officer Club Season will be a normal season.
We are then releasing all these changes on the 10th of February! So, we have decided that a new Season will not start until the new system is live. Therefore the February Season will start when we release the changes and will be shorter than normal.
[h2]When?[/h2]
As mentioned above, we will release these changes on the 10th of February.
Please note that you have time from now until the release date - but not later! - to grind up your achievements and to decide what you want to do with your gold cards (keep them, or convert them into resources). On the 10th, the conversion of resources will take place automatically.
Please share your thoughts on these changes with us, we really appreciate your feedback.
Provide feedback!
Finally for more information on all of this make sure you tune in to the Bunker Chat, where we cover all these changes and more, on the 29th of January at 16:00 UTC on www.twitch.tv/kardsccg