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December Update - More deck slots and bug fixes



Best KARDS community,

With great delight, we released a new patch on December 2nd to bring more deck slots and fix several bugs.

We are also preparing for the Grand Finals of the World Championship this weekend (more on this in a separate article) and the upcoming Winter Holidays.

All feedback is appreciated and most welcome. Please use the comments below or join us on the KARDS Discord.


[h2]IMPROVEMENTS & CHANGES[/h2]
  • The number of available deck slots has been increased from the previous 20 to now 30.
  • Cards that trigger on Deployment effect (i.e., the card has "Deployment:" in the text ) now always trigger, even if the Deployment effect doesn't do anything.
  • The wording on [Royal Ulster Rifles] has been updated (functionality stayed the same) to clarify how this card is working. (Old "Damage dealt to your HQ is dealt to ROYAL ULSTER RIFLES instead" to new "When your HQ is damaged, deal that amount of damage to this unit instead.")


[h2]BUG FIXES[/h2]

[h3]General bug fixes[/h3]

  • Using [Exploit the Gap] with only one unit left was not working correctly. Fixed.
  • In some cases, [Root Out The Enemy] in conjunction with the retreat mechanic was not working correctly. Fixed.
  • In some cases, [Observer Corps] didn't lower the cost of cards. Fixed.
  • In some cases, applying and removing buffs on units affected by [Confusion] didn't work correctly. Fixed.
  • [Confusion] sometimes confused also the Daily Mission counters. Fixed.


[h3]Visual bug fixes (gameplay function worked correctly):[/h3]

  • The bomber animation sometimes confused the sides and flew over the wrong side of the board. Fixed.
  • When attacking multiple times in a row, an incorrect defense value could be displayed on a card. Fixed.


We welcome your feedback! Please use the comments below or join us on the KARDS Discord.