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Patch notes - Balance Update June



Following the announcement of this month’s card balance changes a few days ago (details of the balance update), we have deployed these changes on June 9th.

We also thank all of our engaged players and the KARDS community in general for reporting bugs and discussing the game balance.

If you want to get involved, please join us on Discord!

Card balance changes


A total of 10 cards have been updated, one was toned down in power, two got adjusted for strategic reasons, and seven received an upgrade to their power.

Please read the following dev blog for all the details and background info: Consistency

[h2]Strategic Changes[/h2]

[h3]WELLINGTON[/h3]


Old: Costs 1 less to deploy for each order you’ve given this battle.

New: If in your hand, this unit costs 2 less each time you give an order.

[h3]34th GUARDS[/h3]


Old: Reduce cost by 1 each time a friendly card damages your HQ.
New: If in your hand, this unit costs 2 less each time your HQ takes friendly damage.

[h3]MIG 3[/h3]


Old: Costs 2 kredits to deploy if an enemy countermeasure triggered this battle.
New: If in your hand, this unit costs 2 less each time an enemy countermeasure triggers.

[h3]39th BOLOGNA REGIMENT[/h3]


Old: Costs 1 more to deploy if you have lost a unit this battle.
New: If in your hand, this unit costs 1 more each time you lose a unit.

[h2]Adjusted down in power[/h2]

[h3]2nd PARA C[/h3]




[h3]HENSCHEL HS 126[/h3]


Old: Deployment: Give a friendly tank +1+1 for each unit type in the same line.
New: Deployment: Give a friendly tank +1+1 for each other unit type in the same line.

[h3]UNITED WE STAND[/h3]


Old: Deal 2 damage to a unit. If this destroys it, gain 1 extra kredit slot.
New: Deal 2 damage to a unit. If this destroys it, all players gain 1 extra kredit slot.

[h2]Adjusted up in power[/h2]

[h3]SORTIE[/h3]


Old: Target unit with Mobilize gets Fury this turn. At end of turn, fully repair the unit.
New: Choose one - Give a friendly unit Mobilize OR add a FRAPPE to your hand.

[h3]D4Y SUISEI[/h3]


Old: Destruction: Pin all enemy ground units.
New: Deployment: Pin target enemy unit and its adjacent units.

[h3]ZHUKOV[/h3]


Old: Draw a random Soviet infantry from your deck. It costs 3 less this turn.
New: Draw a random Soviet infantry. It gets +1+1 and Blitz when deployed.

As always, if you have recently created one of these cards with wildcards, you get the option to recycle them back into a wildcard if you don't like the above changes.

We also welcome more feedback in the comments below and on KARDS Discord.