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KARDS - The WWII Card Game News

KARDS becomes multi-lingual: Six new languages have arrived!

Exciting news from KARDS again!

Today, December 17th, marks another huge step for KARDS. We have released the first version of our Early-Access localization project; you can enjoy our wonderful WWII Card Game in seven different languages now!



This initial step of our localization project sees the arrival of the following six languages:
  • Brazilian Portuguese
  • French
  • German
  • Polish
  • Russian
  • Simplified Chinese


Localization feedback is welcome here: Feedback about the localization

[h2]How to choose different languages in KARDS[/h2]
Selecting a different language in KARDS is easy.
  1. Click the cogwheel in the top-right corner of your screen to open the menu.


  2. Click on the new LANGUAGE button in the menu


  3. Select the language you want to see in the drop-down menu


  4. Click ACCEPT to switch to the new language.

To switch back to English, simply do the same with English (EN) as the new language.

[h2]The localization project so far[/h2]
We have been busy with the game localization for a while now, the actual work has started several months ago. Now, we are excited and happy to open this project for public testing and broad feedback.

What is translated so far?
  • We translate card names including names of units, orders, and countermeasures
  • UI elements are translated including buttons and help texts
  • The tutorial is translated
  • Ranks and Achievements are translated

Having the names of cards translated means that you have to search for the translated term in the collection view, not the English original term!

What is not translated so far?
  • Some history texts are not available or not translated


We plan to add these missing translations as soon as possible.

Let’s have a quick look back on how the localization project has progressed so far before we look ahead.

[h2]Initial Review[/h2]

During the past weeks, we have received assistance from selected, very dedicated multi-lingual players that assisted us in doing an initial review of the localization. The focus was twofold with this initial review and tried to answer the following questions: Does the language match the KARDS theme of WW2 and strategy? Are there any factual mistakes in the card translation?

Let’s give the following players a round of applause for their help in this large project:
  • Zaabluc (Polish language)
  • Isenberg (French language)
  • Vimesey (Russian language)
  • Y-crad (Russian language)
  • [V_M]_MorS_{Ldr} (Russian language)
  • Fenrir (Simplified Chinese)

Any errors or mistakes that are still with the translation are on us, 1939 Games, and not caused by any volunteers or volunteer work.

Choosing the right mood and style of the language is a difficult task and can be influenced by personal preference. There exist objective criteria for selecting the correct translation, for example, choosing the right military terms (e.g. Ambush, Smokescreen). However, in such a complex and large project as translating KARDS, these criteria are a bare minimum only and not enough for a successful translation.

Community feedback is important and together with you, we have come a long way already.

Now, we have decided to open the localization project for comments and share it with a larger audience - with you! Please keep in mind, however, that we are still in Early Access.

[h2]Help us help you: Feedback required![/h2]
If you are a native speaker or fluent in one of the newly added languages, we invite you to share your feedback with us!

Sharing feedback is simple! Please use this form for feedback about the localization (also available in-game in the new Language menu):
https://forms.gle/xVqAscFqgdCUvoZQA

We welcome your feedback! You decide if and how much you want to assist here. All of the below is welcome, some of it takes only a few seconds, other feedback up to several minutes.
  • General feedback like a rating between 0 and 10.
  • Additional feedback about specific elements (e.g. cards and UI).
  • Detailed feedback, for example, errors on specific cards.


We are excited to see how you like the translation so far and are looking forward to your feedback!

[h2]Next steps[/h2]
While we are looking forward to your feedback, we are also working on adding the remaining translations (e.g. some historical texts are missing) and fixing the bugs (e.g. text in rare cases not fitting on the card).

As localization is an ongoing project, we won’t reach an official “done” state. However, we aim to complete the first step of localization by end of January.



Patch notes for KARDS Early Access 0.9.707

This patch fixes several issues in the KARDS: Allegiance expansion and was deployed on Friday, December 13.



[h2]Changes and Improvements[/h2]
* LIBERATION Kredit cost changed from 6 to 7.
* ARMING THE RESISTANCE Kredit cost changed from 3 to 4.


[h2]Bug Fixes[/h2]
* B-29 SUPER FORTRESS had sometimes wrong kredit cost when retreated. Fixed.
* The explosion animation on several units was incorrect. Fixed.

Patch notes for KARDS Early Access 0.9.691

This patch fixes several issues in the KARDS: Allegiance expansion and was deployed on December 12.



[h2]Improvements[/h2]
  • The Allegiance symbol has been added to all Allegiance cards.


[h2]Bug Fixes[/h2]
  • INTERCEPTION and SECRET OPERATIVES do not cancel the "Choose one" cards correctly. Fixed.
  • Cards are sticking to the screen. Partially fixed.
  • JOINT OPERATION do not deal one damage when you had no units on the battlefield. Fixed.
  • Cards that cost more than 7 Kredits do not show correctly in the kredit curve window. Fixed.
  • Player tags are not shown correctly while in a battle. Fixed.
  • Units that are retreated after JUGGERNAUT was used on them die the turn they are played again. Fixed.
  • 15th MOTOR RIFLES do not always remove immunity from the HQ. Fixed.
  • Sd KFz 222 can sometimes give a boost when it should not have. Fixed.
  • Giving an infantry unit Fury after it had moved to the frontline allows it to attack the same turn. Fixed.

Patch notes for KARDS Early Access 0.9.669

This patch fixes several issues in the KARDS: Allegiance expansion and was deployed on December 11.



[h2]Improvents[/h2]
  • The wording on several cards was updated to increase clarity of the card and its effect(s).


[h2]Bug Fixes[/h2]
  • Cards that allow for choice between two effects sometimes caused a card to be stuck above board. Fixed.
  • 85th Pioneers did not reduce cost of Resistance cards in hand. Fixed.
  • French 75 sometimes did not adjust range correctly on losing Mobilize. Fixed.
  • Sortie repaired unit at the end of each of your turn. Fixed.
  • Combined Arms did not give +1+1 when you had just a tank on the battlefield. Fixed.
  • Barrage did not adjust attack correctly on 1-attack units affected by -2 attack until end of turn. Fixed.
  • A-36 Apache could not attack across battlefield. Fixed.
  • Alpine did not trigger on added units as it should. Fixed.
  • Attack on Panzer III-L was not updating correctly. Fixed.
  • B-29 Super Fortress sometimes cost 9. Fixed.
  • Type 94 TK did not show card it adds. Fixed.

Allegiance - The KARDS winter expansion is live!

Allegiance, the enormous first KARDS expansion, introduces 150 additional cards along with the two new ally nations of France and Italy.

The additional allies add new flavors, enable interesting new battlefield tactics and significantly increase the strategic depth of the game. Numerous balance updates and bug fixes round up this completely free expansion.

Completely for free, Allegiance was published on December 10 and is an automatic update for all KARDS players.



A new era for KARDS

With the arrival of Allegiance on December 10, KARDS entered a completely new era.

These are the highlights of Allegiance:
  • Two new nations become playable as ally nations: France and Italy
  • 150 new cards in total with 22 for each of the existing five nations
  • Elite cards can no longer be used for ally nations
  • 3 new core abilities: Resistance, Mobilize and Alpine
  • 26 completely new achievements and tweaks to existing achievements
  • Balance updates for eleven existing cards
  • Draft matches include now France and Italy as ally nations, and yield expansion card pack as reward until the end of this month
  • Numerous bug fixes and UI improvements


For the full details on all changes, head over to the KARDS Allegiance patch notes.

Join the friendly community and KARDS developers on Discord.

Two new Nations

With new abilities and keywords, the new ally nations let you explore and develop completely new strategies!



The French cards span the entire war effort with units from before the Fall of France through to the Free French Forces. With a strong Resistance theme, the French cards bring a new mechanic designed to disrupt enemy play and to disrupt your opponent’s hand.

The Italian forces are more aggressive as they are designed to seize the initiative by taking the frontline and overwhelming the enemy. Italian units benefit from operating together as they give buffs when played in unison.

Read more about the new nations in the blog Two new ally nations with Allegiance: Welcome France and Italy

New Game Mechanics

Expanding player choice and versatility, Alliance introduced new abilities to KARDS closely tied to the new ally nations. The new abilities in Allegiance are called Mobilize, Alpine and Resistance.

Alliance also introduces new mechanics related to choice, the power of choice in playing a card and in drawing cards and selecting the right tool for the task.

Read more about the new game mechanics in the blog KARDS Allegiance - New game mechanics explained!

New cards and new Achievements

Alongside the two new nations, the existing five nations receive 22 new cards each as reinforcements as well. These cards bolster current strategies and enable you to explore fresh directions with each nation.

Part of Allegiance is also a balance pass on eleven existing cards.

To celebrate the arrival of our latest KARDS reinforcements, we have added 26 new achievements! Prove that you are a worthy leader, can you claim all the new achievements?

We have also added new daily missions for new players!

Read more about the new game mechanics in the blog KARDS Allegiance - New achievements and card updates!

Further details

There is a lot more to KARDS Allegiance!

For the full details on all changes, head over to the KARDS Allegiance patch notes.

Join the friendly community and KARDS developers on Discord.