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Patch Note: v1.03

We released a new update today on Steam which include some bug fixes and a few balancing changes. This is only a small batch of balance changes but more will come with a bigger update in the future.

LIST OF CHANGES:


[h2]BALANCING CHANGES:[/h2]
  • Replaced the teleport ability with the turret on Jetwings.
  • Reduced Jetwings Air Dash speed by 15%.
  • Removed the vertical velocity that was stored after the use of the Jetwings.
  • Activating the Jetwings now cost 3% of the total fuel.
  • Increased the delay before the fuel start to refill from 0.3s to 0.5s.
  • Jetwings Air Dash fuel cost is not affected by “Fuel Efficiency” gear upgrade anymore.
  • Jetwings Air Dash now cost 40% of the fuel bar.
  • Added a visual feedback in Jetwings fuel bar to indicate the minimum fuel required to use the Air Dash.
  • When killed, inmates now drop a minimum of 3 Wood.
  • Darwinium and Wood dropped by defeated players are now regrouped in one stack per resource.
  • Added a missing VFX when the Headhunter Drone was scanning a clue.


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[h2]BUG FIXES:[/h2]
  • Fixed several crashes affecting all platforms.
  • Fixed an issue that caused items to be duplicated during Beach Party.
  • Fixed an issue that caused Darwinium shipments to count for 300 instead of 150 towards the “Gather 1000 Darwinium” Daily Challenge.
  • Fixed an issue that caused some UI inconsistencies when using the Grapple Gauntlet or the Headhunter Drone.
  • Fixed an issue that caused a texture glitch when using the Headhunter Drone.
  • Fixed an issue where it was not possible to use the safe zone slider with a controller.
  • Fixed a UI issue when accessing the Dressing Room from the lobby with a controller.
  • Fixed an issue where Captain Darwin Headhunter Drone and Grappling Gauntlet input were inverted on a controller.
  • Fixed a UI issue affecting show director safe zone.
  • Fixed collision issues in the lobby that allowed some players to escape.