Patch Note: v1.03
We released a new update today on Steam which include some bug fixes and a few balancing changes. This is only a small batch of balance changes but more will come with a bigger update in the future.
[h2]BALANCING CHANGES:[/h2]
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[h2]BUG FIXES:[/h2]
LIST OF CHANGES:
[h2]BALANCING CHANGES:[/h2]
- Replaced the teleport ability with the turret on Jetwings.
- Reduced Jetwings Air Dash speed by 15%.
- Removed the vertical velocity that was stored after the use of the Jetwings.
- Activating the Jetwings now cost 3% of the total fuel.
- Increased the delay before the fuel start to refill from 0.3s to 0.5s.
- Jetwings Air Dash fuel cost is not affected by “Fuel Efficiency” gear upgrade anymore.
- Jetwings Air Dash now cost 40% of the fuel bar.
- Added a visual feedback in Jetwings fuel bar to indicate the minimum fuel required to use the Air Dash.
- When killed, inmates now drop a minimum of 3 Wood.
- Darwinium and Wood dropped by defeated players are now regrouped in one stack per resource.
- Added a missing VFX when the Headhunter Drone was scanning a clue.
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[h2]BUG FIXES:[/h2]
- Fixed several crashes affecting all platforms.
- Fixed an issue that caused items to be duplicated during Beach Party.
- Fixed an issue that caused Darwinium shipments to count for 300 instead of 150 towards the “Gather 1000 Darwinium” Daily Challenge.
- Fixed an issue that caused some UI inconsistencies when using the Grapple Gauntlet or the Headhunter Drone.
- Fixed an issue that caused a texture glitch when using the Headhunter Drone.
- Fixed an issue where it was not possible to use the safe zone slider with a controller.
- Fixed a UI issue when accessing the Dressing Room from the lobby with a controller.
- Fixed an issue where Captain Darwin Headhunter Drone and Grappling Gauntlet input were inverted on a controller.
- Fixed a UI issue affecting show director safe zone.
- Fixed collision issues in the lobby that allowed some players to escape.