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Update (v1.2.0)

Hi everyone!

I've released version 1.2.0. This verion is pretty major, as beside some improvements and bug fixes it overhauls how the game handles inputs and the overall controller support.
You can read more in detail below, but in short you're able to select between keyboard, ps3, and xbox on a new controls section in the options menu, as well as change the sensitivity of your control stick. There's also a list of the (default) controls on both keyboard and controllers.

Overall, I think this should help a weak point of the game, which was the controller support. So for those of you who prefer a controller, you might have an easier time using one. Full changelog below!

[h2]Patch Notes[/h2]
[h3]New Stuff[/h3]
  • Added a completely new controls section of the options menu. This allows you to change your controller between Keyboard, Ps3, and Xbox, as well as see the full list of controls for each one. This menu also includes a control stick sensitivity option, letting you change the sensitivity of the control stick as well as view how it responds to your inputs for testing purposes


[h3]Changes & Improvements[/h3]
  • Overhauled how the game handles inputs, so it only responds to your currently selected controller. This should make most controllers smoother to use
  • Improved a spot in Greendome where you could get attacked by enemies from the room above you during cutscene(s) and a boss fight


[h3]Bug Fixes[/h3]
  • Due to the new controller changes, using a controller for UI and menus should be much more responsive
  • Fixed a bug where Starter could move quicker if your control stick was very sensitive and input values above 1 or below -1. Now it should be properly restricted to not go above or below the maximum values
  • Fixed a major bug where you could "downgrade" your Blaster permanently after getting the final upgrade
  • Fixed a bug where Pauline wouldn't properly disappear after the post-Mokula cutscene


- Felix