Update (v1.2.1)
Hi everyone!
I've released version 1.2.1. This version is mostly improvements and bug fixes, but some of the changes are important. No new content this time (just a new feature), although I'm working on more in the future as usual. Patch notes below!
[h2]Patch Notes[/h2]
[h3]New Stuff[/h3]
[h3]Changes & Improvements[/h3]
[h3]Bug Fixes[/h3]
- Felix
I've released version 1.2.1. This version is mostly improvements and bug fixes, but some of the changes are important. No new content this time (just a new feature), although I'm working on more in the future as usual. Patch notes below!
[h2]Patch Notes[/h2]
[h3]New Stuff[/h3]
- Added a short invincibility period (0.75 seconds) when regaining control of your character (ex: after reading something, after cutscenes, etc). This should help certain cases where you could get hit right after being able to move again.
[h3]Changes & Improvements[/h3]
- Made a late-game puzzle solution slightly more obvious
- Improved the Cursed Strawman enemy in the Swamplands with some new projectiles that look visually better and are more optimized, and also improved the layering on the enemy
- Reduced the last phase of a late-game boss from 750HP to 675HP, and reduced contact damage of 1st and 2nd phases from 4dmg to 3dmg. First phase of the same boss also now has 200HP instead of the previous 250HP
- Made a few hearts and two save points in the final area available on Normal difficulty as well (these were previously only available on Easy or below). Note that these are still unavailable on Hard and Brutal difficulties
- Reduced the HP of a mid-game boss from 1000HP to 900HP
[h3]Bug Fixes[/h3]
- Fixed a small map error in Area X
- Fixed multiple save file errors and values that the save file deletion feature was missing
- Felix