Update (v1.2.7)
Hi everyone!
I've released version 1.2.7. More fixes and improvements this time, but also some new content which finally adds some more stuff to the post-game. It adds the first of the post-game "X" bosses, which are much harder versions of the normal bosses you encountered earlier in the game. I'll be adding more of these gradually over time, so for now there's just a few.
The X bosses can only be fought after beating the game and returning to the area where you encountered them before, and beating them will give you extra achievements and other rewards. So for those who want some extra content after the story or some more hard bosses for the challenge, I think you'll like the X bosses. Full changelog below!
[h2]Patch Notes[/h2]
[h3]New Stuff[/h3]
[h3]Changes & Improvements[/h3]
[h3]Bug Fixes[/h3]
- Felix
I've released version 1.2.7. More fixes and improvements this time, but also some new content which finally adds some more stuff to the post-game. It adds the first of the post-game "X" bosses, which are much harder versions of the normal bosses you encountered earlier in the game. I'll be adding more of these gradually over time, so for now there's just a few.
The X bosses can only be fought after beating the game and returning to the area where you encountered them before, and beating them will give you extra achievements and other rewards. So for those who want some extra content after the story or some more hard bosses for the challenge, I think you'll like the X bosses. Full changelog below!
[h2]Patch Notes[/h2]
[h3]New Stuff[/h3]
- Added the Mega Slime X boss (post-game version of Mega Slime)
- Added the Brutal Bloodsquid X boss (post-game version of Brutal Bloodsquid)
[h3]Changes & Improvements[/h3]
- The explosions from the Flare Bomb and Burst Bubble weapons will now block enemy projectiles less, as the hitbox now deactivates faster
- The Mega Slime boss now has an attack sound effect, and the slime ball projectiles have improved sprites. Defeating the boss now also gives you 50$
- The Brutal Bloodsquid boss now has a completely new sprite, improved animations, and defeating the boss also gives you 150$. It's also a little faster on Hard/Brutal difficulties, a tiny bit faster on all difficulties, and the boss room now has proper walls rather than invisible ones
- Several other bosses now give money rewards
- Raised a few costume prices in the costume shop (mostly due to the new money rewards from bosses etc)
- AC-K2 in the Water Well will now ask for 50$ instead of 100$, but the secret chest also now gives 100$ rather than 50$ (due to the new money rewards)
[h3]Bug Fixes[/h3]
- Fixed a bug where you couldn't airdash up more than once during falling/floating boss fights. Now you should keep your airdash and be able to use it during those boss fights for mobility as intended
- Fixed a bug where the two Haunted Chateau costumes were placed in eachothers spots in the costume shop
- Felix