Update (v1.2.9)
Hi everyone!
Been a while since the previous update, but here's SGQ v1.2.9. Not too much in this update, but it fixes a few things and improves others. I plan to make more adjustments in the future.
[h2]Patch Notes[/h2]
[h3]Changes & Improvements[/h3]
[h3]Bug Fixes[/h3]
- Felix
Been a while since the previous update, but here's SGQ v1.2.9. Not too much in this update, but it fixes a few things and improves others. I plan to make more adjustments in the future.
[h2]Patch Notes[/h2]
[h3]Changes & Improvements[/h3]
- The Dark Jungle now has a save point before the boss
- The Oreen boss fight should now be less random and has a set pattern
- The Brutal Bloodsquid boss fight should now be less random and has a set pattern
[h3]Bug Fixes[/h3]
- Fixed a glitch where the Brutal difficulty death counter wouldn't count if you fell out of the map (in Sky Facility for example)
- Fixed a bug where the projectiles from the Clieling enemies in Sky Facility wouldn't work correctly
- Fixed an animation error with the Tanregan Gold skin
- Fixed a bug with the Soul of The Jungle boss (hopefully)
- Felix