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Update (v1.3.5)

Hi everyone!

I've released SGQ v1.3.5. More fixed and stuff, but also some QoL and improvements in general. Should fix a few annoying things and make some stuff overall better. One example is that you can't waste item drops at full health and ammo anymore, and stuff like hitbox changes! Another game-breaking bug was also found and has been patched. Patch notes below!

[h2]Patch Notes[/h2]
[h3]Improvements[/h3]
  • You can no longer pick up hearts or missiles when you have max health or ammo. This should make it impossible to waste item drops!
  • Improved the collision on multiple enemy projectiles
  • Made more projectiles reflectable
  • Improved layering and minor things in some areas
  • Made sure a boss in Urudia can't hurt you when it quickly disappears and reappears

[h3]Bug Fixes[/h3]
  • Fixed a major bug in Energy Zone where you could skip a boss fight and get stuck
  • Fixed an exploit with a boss in Blue Corridor
  • Fixed some places where you could skip certain cutscenes by flying over the triggers


- Felix