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  3. Update (v1.3.8)

Update (v1.3.8)

Hi everyone!

I've released SGQ v1.3.8. Once again more fixes, and also some adjustments to a few bosses.

[h2]Patch Notes[/h2]
[h3]Improvements[/h3]
  • Adjusted the first Ancient Weapon boss fight. The big projectile attack now has a more fair hitbox and does slightly less damage, and it does more damage when reflected. Also changed the weak spot on the body to do 2x damage
  • Adjusted the Block Bots boss fight. Some projectiles to less damage and do more damage if reflected, and they attack slower
  • Made a room in the early part of Sky Facility Underside more useful, as it now has a save point + acts like a shortcut if you have vertical airdash

[h3]Bug Fixes[/h3]
  • Fixed an important bug where you couldn't crouch on certain slopes or the very edge of platforms if ground wasn't detected behind Starter. Now you should be able to crouch as intended everywhere
  • Fixed a specific softlock in Mokula Base
  • Fixed some bugged post-game character dialogue
  • Fixed a minor bug where items such as missiles and hearts would refill the core battery


- Felix