Update (v1.4.1)
Hi everyone!
I've released SGQ v1.4.1! I wanted to add more stuff to this, but pace has been a little slow on things lately so for now I only have some fixes and other improvements. Still, patch notes below!
[h2]Patch Notes[/h2]
[h3]Changes & Improvements[/h3]
[h3]Bug Fixes[/h3]
- Felix
I've released SGQ v1.4.1! I wanted to add more stuff to this, but pace has been a little slow on things lately so for now I only have some fixes and other improvements. Still, patch notes below!
[h2]Patch Notes[/h2]
[h3]Changes & Improvements[/h3]
- Swapping weapons now has SFX
- Poles and ropes can now be grabbed from a bit further away
- Costumes and music tracks in the Extras menu now organize automatically. Meaning less scrolling and no more empty spaces between the costumes/tracks
- Tweaked some dialogue in Swamplands to make it clearer where to go at one point in the story
- Added SFX when changing the water level in Rainhalls
[h3]Bug Fixes[/h3]
- Fixed a major bug where a door in Greendome would carry over between save files, causing it to be open earlier than intended if you unlocked it on a previous save file
- Fixed a few bugged collectibles that wouldn't come back if you deleted and restarted your save file
- Felix