Update (v1.2.6)
Hi everyone!
I've released version 1.2.6. This one mostly fixes a bunch of stuff, but there's some new additions that should be nice as well. Changelog below.
[h2]Patch Notes[/h2]
[h3]New Stuff[/h3]
[h3]Changes & Improvements[/h3]
[h3]Bug Fixes[/h3]
- Felix
I've released version 1.2.6. This one mostly fixes a bunch of stuff, but there's some new additions that should be nice as well. Changelog below.
[h2]Patch Notes[/h2]
[h3]New Stuff[/h3]
- Added a teleporter to Urudia in the Warp Room, letting you get to Urudia much faster after you've completed that part of the story (you no longer have to walk through Crystal Steppe etc)
- Added a shortcut that goes through the Greendome, allowing you to go through it faster and also access the rest of it from the Greendome teleporter (aka no walking through Undergrowth just to explore Greendome anymore)
[h3]Changes & Improvements[/h3]
- Avatar Duo's spin attack will now pull in items
- The Red Reaper enemies are now vulnerable for a little longer after attacking, and they will no longer attack you if you're too far above or below them. After teleporting behind you they will also attack slightly slower than before, and they now have a sound effect when teleporting to help you react quicker to them
- Moved some enemies around in the Haunted Chateau
- Replaced a permanently locked door in the Swamplands with an uninteractible one to avoid confusion
[h3]Bug Fixes[/h3]
- Fixed a rare-ish bug where enemy projectiles could pass through collisions when off-screen and reappear on-screen, allowing them to occasionally "pass through" walls, floor, etc
- Fixed some bugged respawn positions in the Haunted Chateau, and fixed a spot where you could softlock yourself with a moveable wall
- By adding the Urudia teleporter, a potential softlock has been fixed
- Felix