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Deep Rock Galactic details exciting new season reactivation update

Deep Rock Galactic may have first come out back in 2020, but its creators are still hard at work on the game. Aside from spinning off its dwarves in space formula with Deep Rock Galactic: Survivor and Deep Rock Galactic Rogue Core, the original game has continued providing updates that keep its spin on Left 4 Dead 2 style co-op shooting and Minecraft reminiscent level manipulation fresh. The next of these is the upcoming Season 5, which, among many other changes, will introduce the ability to return to older seasons and revisit past versions of the game. We now have news of how, exactly, this will work thanks to a Steam post from Deep Rock creator Ghost Ship Games.


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RELATED LINKS:

Deep Rock Galactic Season 5 has big plans between its two spin-offs

Deep Rock Galactic update lets you turn off its most frustrating parts

Valve reveals most-played game demos from Steam Next Fest

Full agenda for our upcoming ‘On the Horizon’ dev livestream


[h2]Hello Miners,[/h2]

We’ll be broadcasting our On the Horizon stream in just a week! You can expect lots of new details on Season 05, updates from our Ghost Ship Publishing titles, and more on Rogue Core. We’ll be going live on Thursday, April 25th at 14:00 CEST (UTC +2). You’ll be able to tune in on Twitch and Youtube. If you’re not able to catch it live, don't worry! A recording will be available after.

We’ve got the full agenda to share with you here. Please note that all times below are approximate, and in Central European Summer Time (CEST / UTC +2).

  • [h3]14:00 - Welcome![/h3]
    CEO Søren Lundgaard and CCO/Game Director Mikkel Martin Pedersen say hello and introduce the stream.
  • [h3]14:10 - Deep Rock Galactic: Survivor[/h3]
    We’ll bring on Funday Games to talk about the launch of DRG: Survivor, what they’re planning for Update 2, and how they’d like to see this game grow in the future.
  • [h3]14:25 - SpellRogue[/h3]
    Next, we'll talk to Guidelight Games to take a look at SpellRogue's ongoing development. Tim and Thorbjørn will discuss their journey since launch, including the two previous updates, and a glimpse into what's next for SpellRogue.
  • [h3]14:40 - Dinolords [/h3]
    Northplay’s going to take the stage to show their brand-new trailer for Dinolords, and talk about how things are going with the game’s development.
  • [h3]14:55 - Living Roadmap - Rogue Core and beyond[/h3]
    We'll zoom out and look at Ghost Ship's long(er) term roadmap, including Rogue Core, Deep Rock Galactic, and all the Ghost Ship Publishing titles.
  • [h3]15:15 - Spotlight on Season 05[/h3]
    Mikhail “Mike” Akopyan (Lead Game Designer) joins Mikkel to reveal lots of new details about what’s coming in Season 05, including some screenshots of what we're working on.
  • [h3]15:45 - Q&A time[/h3]
    Mike and Mikkel take some time to answer some questions! You’re welcome to tune into the chat feed and ask them something.
  • [h3]16:00 - The end[/h3]That’s a wrap! We say thanks and close down the stream and go home. Maybe have a beer after. Who knows.
Editor's note: We've updated the schedule as of April 24th.

Once again, it’s all going down on Thursday, April 25th at 14:00 CEST.
Hope you can join us!

With Love,
-The Ghost Ship Crew

Deep Rock Galactic is rolling out a feature to let you play old seasons




Cooperative shooter Deep Rock Galactic will soon let players take its old seasons of stuff out of the closet and take them for a spin. That means the first four rounds of themed extra stuff to do in Deep Rock will be available as their own game modes alongside a separate Vanilla module that can spit out events and game modes from every season—and all of that's coming as part of DRG season 5 this June...
Read more.

More Season 05 news is coming in our next big livestream!



[h2]Hello Miners,[/h2]

On the Horizon is coming back! That’s our big developer livestream where we share news from our Ghost Ship Publishing projects, as well as what we’ve been up to here at Ghost Ship Games. Among plenty of other goodies, it’ll include a lot more details about Season 05 for Deep Rock Galactic.

We’ll be going live on Twitch and Youtube on Thursday, April 25th at 14:00 CEST.

Just like last time, Søren Lundgaard (CEO) and Mikkel Martin Pedersen (CCO and Game Director) will be hosting the event. You can also expect a feature from Mikhail “Mike” Akopyan (Lead Game Designer), and some other guest appearances too.

A full agenda for the livestream is coming next week, but here are a few reasons to tune in:
  • We’ll be going through the full list of features and content coming in Season 05
  • The chat’s open for questions in a Q&A segment with Mike and Mikkel
  • We’ve got some development news from GSP developers Funday (Deep Rock Galactic: Survivor), Guidelight (SpellRogue) and Northplay (Dinolords)
  • We’ll talk about where we’re at with Rogue Core, and the road ahead
We’ll be back next week with the full agenda for Ghost Ship Publishing: On The Horizon. We just wanted to put the word out now, so folks can mark their calendars. If you're not able to tune in live, we'll also have a recording of the whole thing available once it's done.

Talk to you soon!

With Love,
-The Ghost Ship Crew

Q&A on reactivating seasons in Deep Rock Galactic



[h2]Hello Miners,[/h2]

As you may have seen in our post about the first details for Season 05, one of the new features we’re working on is giving everyone the ability to re-activate previous seasons and play through them at your leisure.

Implementing a system like this involves a few structural changes, and we’re here to share some details about that.

If you’re thinking, “Eek! Big changes!”, don’t worry. You’ll still be able to play with everyone as usual, and all the seasonal cosmetic items are still earnable for free, just like always. Nothing’s going away! Deep breaths.

We put together this Q&A to give you more details on how this season reactivation feature will work, and so you know what to expect once we get it up and running.

Let’s get into it!

[hr][/hr]
[h3]How’s the season reactivation thing going to work?[/h3]
Here it is in a nutshell:
  • In the Season Terminal, there will be a new tab called ‘Season Selection’. You’ll use this to pick any available DRG season and activate it.
  • When you select a season, that’ll kick any party members and reload the Space Rig, just like when you disband a lobby.
  • Then you can invite friends back in, or make your lobby public. Party members don’t need to have the same season active in order to join you.
  • As part of this, we’re replacing the “Disable Season Content” option with a season simply called Vanilla. This option has no associated Performance Pass, and a balanced chance to spawn Events and Warnings from all seasons.
Here's a (work in progress) version of the Season Selection screen.


[h3]Can I still play with other people if they’ve got a different season selected?[/h3]
Yes! Everyone can still play with each other, no matter which season they’ve got selected. Because the Mission Terminal reflects the host’s selected season, though, it’s possible that a few individual missions might not show up for other players if they’ve got a different season active than the host. But not to worry – you can still join any lobby on any season through the server browser.

[h3]Will I be able to see which season people have selected when I browse through the server list?[/h3]
Yup.

[h3]If I join a game where the host has a different season active, what happens?[/h3]
You’ll progress on the season that you’ve got active, and the host will progress on the season they’ve got active. Everybody wins.

[h3]Will seasons still have enemies and events from other seasons?[/h3]
Yes, this is just like the game is now. Even though we’re on Season 04 at the moment, you can still come across enemies and events from past seasons on some missions. With this new system, these probabilities will be adjusted to reflect the focus of each season. So Season 02, for example, will have a comparatively higher chance of Rival Tech encounters and Rival Presence warnings, but there’s still a chance that a Corruptor could pop up.

[h3]Will season-specific assignments be available again, for those who didn’t play them?[/h3]
No, season-specific assignments (like Season 03’s Part I: A Critical Situation, for example) won’t be coming back. However, a new assignment for Season 05 will be available for everybody.

[h3]What’s happening to all the cosmetics from previous seasons that have been moved into the game?
[/h3]

We’re moving all those items back to their original spots in their respective seasons’ Performance Passes and Cosmetic Trees. So for example, a weapon framework like Waster (from Season 01) is going to be put back into Season 01’s Cosmetic Tree, which is where it originally appeared. You’ll then be able to unlock all those frameworks by progressing through that Cosmetic Tree. The same applies for headgear and paintjobs.

[h3]If I played a previous season before, will the game remember my progress? [/h3]
Yes. Each season’s Performance Pass and Cosmetic Tree will be set to wherever you left off. If you were at Level 87 when the season originally ended, it’ll still be at Level 87 when you re-activate it. If you never played a certain season, progress on its Performance Pass and Cosmetic Tree will be at zero.

[h3]What if I’m playing through an old season, and encounter a cosmetic reward I’ve already unlocked?
[/h3]

If you reach a node in a Performance Pass or Cosmetic Tree that contains an item you already own, we’ll reward you with some credits instead. Credits can be exchanged for goods and services.

[h3]What happens to the seasonal cosmetic Matrix Cores I’ve got?[/h3]
If you’ve got Matrix Cores infused with any seasonal cosmetics, those will be removed from your inventory and placed back into their respective Performance Passes and Cosmetic Trees when Season 05 launches. In return, we’ll give you a different Matrix Core, this one infused with a non-seasonal cosmetic item. If you’ve already unlocked and forged ALL non-seasonal cosmetics, you’ll get some crafting resources instead.

[h3]What about the seasonal stuff in the shop and cargo crates?[/h3]
Any cosmetics that were originally part of a season will also no longer be available via The Shop, Cargo Crates, or Lost Packs once the season reactivation system launches. Again, they’re not disappearing – you just have to go through a season’s Performance Pass or Cosmetic Tree to unlock them. This means you can unlock these seasonal cosmetics directly, rather than relying on getting lucky with Cargo Crate / Lost Pack RNG.

This also cuts down on loot pool bloat, meaning you’ll have higher odds of rolling everything else that does stay in the Crates and Packs.

[h3]So… do I need to do anything before Season 05 launches? [/h3]
No, not really. Like we said above, nothing’s going away here. You’ll still be able to play with anyone you like, and every single item is still going to be unlockable for free. The only situation where you might want to do something is if there’s some seasonal cosmetic in The Shop you’ve been eyeing, or if you’ve got one in an unforged Matrix Core. You might want to scoop those up before Season 05, otherwise you’ll just have to unlock them in a different way.

[hr][/hr]
Hopefully this helps clarify some things about how this system works, and what it will mean for your beloved friends and cosmetics. If you’ve got any other burning questions about this system, feel free to drop them in the comments. If we see certain questions popping up a lot, we’ll try our best to address them and update this post with the reply.

Again, all this takes effect when Season 05 launches in June. Speaking of that, we’ll have some more to share about Season 05 later this month. :)

Oh also! In case you haven't heard, the indie game world is putting something cool together: the triple-i initiative digital showcase. We can't give away too many details, but Ghost Ship Publishing is very proud to be part of it, and we hope you'll tune in to watch it debut live! The whole thing kicks off on April 10th at 7 PM CEST.

[previewyoutube][/previewyoutube]

That's all for now! Hope everybody's doing well.

With Love,
-The Ghost Ship Crew