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Deep Rock Galactic dev says female characters aren't "on the table"

Deep Rock Galactic is one of those games that you simply can't put down. If you're playing with your friends, the addictive qualities show themselves tenfold. Unfortunately, a lot of us dedicated girl gamers can't create the dwarf we've always envisioned ourselves as since Ghost Ship Games hasn't added any female characters to Deep Rock Galactic. Adding them isn't as simple as it sounds though, as the developer has explained why.


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We’ve got a big important livestream coming up!



[h2]Hello Miners,
[/h2]
Mark your calendars: on Thursday, October 5th at 14:00 CET, we’re doing a big livestream to share some updates from Ghost Ship Publishing, as well as what we’ve been working on here at Ghost Ship Games.

We’re calling it Ghost Ship Publishing: On the Horizon. Very cool.

Søren Lundgaard (CEO) and Mikkel Martin Pedersen (CCO and Game Director) will be hosting the event, and we’re hoping to have some special guests join too.

We’ll share a full agenda for the livestream next week, but here’s a peek at what you can expect:
  • Progress updates from Ghost Ship Publishing projects
  • Revealing the next game picked up by Ghost Ship Publishing (!)
  • Hands-on with the two new expansions for Deep Rock Galactic: The Board Game
  • News about future plans for Deep Rock Galactic, and what we've been up to at Ghost Ship Games

More details to come! This is just to put the word out.

We hope you’ll be able to join us live on October 5th. We’ve got some news we’re super excited to share.

Also – in case you missed it, the two new expansions for Deep Rock Galactic: The Board Game have officially gotten their Kickstarter campaign primed for launch. It’s set to kick off on September 28th, and will run until October 16th! As mentioned before, this is an external project by MOOD Publishing. We’ve been working on other fun stuff over here at Ghost Ship Games.

You’ll be able to back the Kickstarter here when it launches, and you can see the official trailer below:

[previewyoutube][/previewyoutube]
That’s all for now – we’ll be back in a week to share the full agenda for Ghost Ship Publishing: On The Horizon. Stay tuned!

With Love,
-The Ghost Ship Crew

Oktoberfest 2023

[h2]Hello Miners![/h2]

Not like you dwarves needed another reason for drinking and dancing, but Oktoberfest 2023 is finally here! And we're celebrating in style:
  • Introducing the new Lederhosen outfit, a traditional leather costume as practical as it is flattering
  • Serving up the Sausagebucket hat, a glorious meaty bouquet for your head
  • Decorating the Space Rig with inflatable pretzels and tons of hay and flowers (Management is not responsible for fatal allergic reactions)
  • A special seasonal brew returns! Best Wurst Beer is now on tap at the Abyss Bar
  • Double Season XP Bonus when you recover a lost beer mug down in the mines
  • Two seasonal assignments: 'Oktoberfest Celebration' and 'Hunt for Lederhosen'

If that was too much to read, watch this:

[previewyoutube][/previewyoutube]
Go out there and get while the getting's good -- Oktoberfest 2023 ends on October 3rd at 1pm CET.

Hope you brought your yodeling lungs!

Rock and Stone forever!
With Love,
-The Ghost Ship Crew

Below Decks at Ghost Ship: Sausage Troubleshooting



[h2]Hello Miners,[/h2]We’re trying this “Below Decks” series as a way to share more moments from the studio, and give a look into what’s under development. In the future, you can expect some bigger stuff and proper sneak peeks, but we’ll start with something light for this one. Hope you like it. :)

-GSG_Aaron (new content writer)


[h3]The rogue wiggler
[/h3]
It’s a Tuesday afternoon in August, and Harpa’s focus for the day is troubleshooting the upcoming sausage hat. The sausages are simply too wiggly.

Harpa Ellertsdóttir, 3D Artist at Ghost Ship Games, is making a new hat for the dwarves. You might not call it a hat by any conventional definition, but the dwarves will be using it as such. It’s a metal bucket with a leather chinstrap, and a big bouquet of sausages flopping out the top.

But making the perfect wiggly sausage hat is easier said than done.

“Right now the sausages are very stiff. They used to be a lot more floppy,” she explains. She’s fine-tuning the hat’s physics setup using Unreal Engine. She punches in some numbers in the model’s properties, and the sausage links go limp, drooping down over the rim of the bucket. She resets the physics, then tests the individual sausages to see how they behave. Each one jumps when she clicks it, responding with a playful little bounce. But one sausage starts misbehaving.

“These ones are wiggling fine, but this one’s wiggling all on its own. It was wiggling normally before, which is concerning,” she says.

Christian Øelund, Senior Technical Artist, rolls his chair over to her desk to help troubleshoot the rogue wiggler. In Maya, they adjust the sausages’ properties for Dampening and Stiffness. But this only makes the rebellious sausage even more wiggly.

“I’m getting hungry looking at this,” Christian says.

“I’m not, I hate sausages,” Harpa says. She used to work at a gas station back in Iceland. “I had to do 12-hour shifts there, and every day I would come home smelling like hot dogs. It’s like my past is haunting me through this hat.”

The 'Sausagebucket' hat as shown its final form, with its bones showing, and with physics colliders visible.

[h3]Coding the right amount of wiggle
[/h3]
Everybody knows you don't want your wiggly sausage hat to be too wiggly. But where’s the sweet spot?

When it comes to silly hats, Harpa’s approach is to make things as jiggly as possible, without causing problems. Wiggly elements shouldn’t clip through the dwarves’ beards and armor, nor should they completely freak out and defy physics in certain situations.

To ensure that Deep Rock Galactic’s wiggly hats behave “normally”, each hat goes through a rigorous testing regime.

On her second monitor, Harpa runs the prototype sausage hat through these trials, testing every situation it’ll meet once it’s in the dwarves’ hands. She cycles through all the armor models, to make sure there aren’t any stray sausages causing clipping issues. Then she cycles the test dwarf through different animations: dancing, getting downed, reviving, pressing a button, shouting “Rock and Stone” – and notes how the sausages respond. Somehow, the rogue sausage from earlier has fallen back in line.

Structurally speaking, this isn’t a very complex hat, but the wiggly sausages make it a bit of a rascal. ”Programming the physics makes this hat a little finicky. Not all hats are like this,” Harpa says.

Each new hat crosses at least five different desks at Ghost Ship Games, ping-ponging around between artists, art directors, QA testers, and the Founders. All told, Harpa estimates this sausage hat represents about 12 to 15 hours of work.

LEFT: Our muse. RIGHT: Two slappable, wiggly palm trees from the Space Beach Party.

[h3]What’s so funny about a jiggly sausage?
[/h3]
Deep Rock Galactic certainly isn’t the first game with wiggly hats, but we do our best to contribute to this proud tradition.

As Harpa sees it, these jiggly elements are fun because they look a bit broken, but in a purposeful way. It’s hard to be serious when you’re wearing a floppy hat. She pulls up an image of a wacky waving arm inflatable tube guy, the type known to flap around in front of auto dealerships. “This is like, the funniest thing ever. It’s peak comedy,” she says.

Generally speaking, Deep Rock Galactic is at its wiggliest during seasonal in-game events, when the Space Rig gets special decorations and the dwarves get new hats.
Among all the wiggly items in DRG, Harpa gives special historical importance to the inflatable palm tree, introduced to the Space Rig during the summer 2022 Space Beach Party.

When designing that tree, she recalls a “eureka moment” in a conversation with Lead Artist Jacek Oczki that has since inspired the crew’s approach to wiggly bits.

“He saw the model for the palm tree, and was like, ‘Cool, but can you slap it?’ After that, everything’s been a lot more jiggly and slappable.”

The jiggly 'Sausagebucket' hat will be available during this year’s Oktoberfest 2023 celebrations aboard the Space Rig. The party kicks off this Thursday, September 14th, at 13:00 CET.

Rock and Stone!

With Love,
-The Ghost Ship Crew

Patch Notes - S04.07


[h3]Hello Miners,[/h3]

Just a small patch today, fixing irremovable plague puddles and some unintentionally free items in the forge that management had forgotten about.
With Love,
The Ghost Ship Crew

[h3]--- PATCH NOTES —[/h3]
- Fixed a bug that caused corruptors Plague puddles to not be removed when vacuumed
- Added missing prices for season 03 forge items
- Fixed a bug that caused the oppressor and bulk detonator to very rarely spawn in the tutorial
- Fixed some typos