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Deep Rock Galactic News

4 Million Units Sold!


[h2]Hello Miners, old and new
[/h2]
We have been so busy lately that we almost missed the fact that 4 Million of you have now bought the game since our launch into Early Access back in 2018. A hearty thank you to all of you. We are grateful for all your support and the love you have shown for the game. It makes the blood, sweat, and tears we pour into the game feel more than worth it.

The last time we hit a similar milestone, 3 Million units sold, was just after the release of Season 01. That is 1 million of you joining the game on Steam since the Rivals first came to Hoxxes. We have followed the CCU closely, and the game is more alive than we ever dreamt of when we first launched it back in 2018.

If you are a Greenbeard fresh out of onboarding, welcome. We hope your time at the company will be rewarding, productive, and lucrative. And if you are a Greybeard with plenty of promotions under your belt, we salute your efforts. Thank you for welcoming so many new Miners and showing them the best of what the Deep Rock community has to offer.

We are hard at work on Season 03, and as we mentioned in our roadmap post, we expect it to launch sometime during Q4 2022. We have also started up our newsletter again. So if you want to get news about what we are up to here at Ghost Ship directly in your inbox, sign up here. And remember to join your fellow Miners on the DRG Discord Server.

Thanks again Miners, Rock and Stone!

With Love,
The Ghost Ship Crew

Space Beach Party

[h3]Hello Miners,
[/h3]
It is cold in space. Luckily, Management has a plan for dealing with that.

[h2]Space Beach Party
[/h2]
The first Beach Party in Space starts now and ends on July 11th.

Enjoy the (imaginary) sun and a couple of cold ones in this new event which includes:

  • The Hoxxes Summer Cruise assignment. Take a trip to some of Hoxxes’ scenic spots and enjoy the sights.
  • 2 new hats, awarded from the assignment. Complete your beach party look with these new additions to your wardrobe.
  • The Space Rig Bar has received a vacation-themed overhaul during this event. Kick back with a cold one and enjoy Summer in space in-between missions.




Management hopes you will enjoy the party together with your fellow colleagues, and reminds you that this does not constitute actual vacation. Happy Mining.

With Love,
The Ghost Ship Crew

Season 02: Patch 06



[h3]Hello Miners, [/h3]

Management has considered its past mistakes and added more gold to the tutorial for our greenbeards. Several balance tweaks have been made to difficulty and to weapons, but most importantly, Dreadnought twins should now be 43% less buggy and 31% more killable (Note: Based on projection. Loss of life attempting to engage Dreadnoughts are not covered under company insurance)

With Love,
The Ghost Ship Crew

[h3]— PATCH NOTES —[/h3]
- Fixed inconsistencies in Nemesis difficulty scaling
- Fixed fire and booster module audio on release for HPC and Microwave
- Rival Signal Event: Extended the event time limit and the time available to hack an antenna node.
- Rival Signal Event: Fixed the timer not showing consistently for clients and host, reduced the rate at which waves spawn towards the end of the event to reduce the pressure a bit on players who are having a hard time, and slowed down the wire-cutting minigame a little as some players have been having a lot of difficulty with it.
- Rival Incursion Warning: Increased the payout bonus for missions with the warning, extended the time between Rival waves, and further spread out the turrets surrounding the Turret Controller so they are less clumped up
- Wave Cooker: Fixed Gamma Contamination OC incorrectly interacting with the T1 Shot Width upgrade
- Fixed electric bolt arcs not interacting with all-electric damage bonus upgrades and OCs
- Fixed shark grabber collision being very inconsistent
- Hacking tool no longer receives decals
- Added more obvious gold in the tutorial mission
- Fixed Boscos missing blinking lights on little guns
- Fixed a case where one of the dreadnought twins could stay invisible forever.

Modding:
- Fixed modding behaving weirdly when the mod.io user has been deleted or closed.
- Fixed mods not automatically updating to the latest version when new versions of the mod were available

Roadmap Update & Space Beach Party Announcement

[h2]Hello Miners,
[/h2]
We have some exciting news for you. On June 20th you can enjoy the first ever Space Beach Party. In usual DRG fashion you will find a brand new assignment available with new hats to collect. And festive decorations as well. Time for some serious workcation, miners!



[h3]Roadmap Update[/h3]
Now that Season 02 has been out for a bit, it is time for a Roadmap Update. We are already hard at work making Season 03, and although it is still very early in development, we can mention a couple of things to expect.



There will be a new Performance Pass, but you can expect that for any new season, so not much of a surprise there. We are also making a whole new theme for Season 03. More updates to follow.

We are also planning to add new grenades to your arsenal. We are still testing out ideas, and some of them have blown us away. Expect these new additions to your arsenal to be a blast to use. Try not to explode with excitement before you get your hands on them.

There will of course also be a DLC to go along with the new season. And you can probably expect one or two more things to sneak into Season 03. We try to stick to scope, but we just can’t help ourselves from getting more cool features into the game. You probably know by now.

We can’t wait to tell you more. But we will have to wait a bit. Expect us to be a bit quiet over Summer as July is usually a vacation period here at Ghost Ship. In the meantime, enjoy Season 02 and the Space Beach Party. You have earned it, Miners.

Rock and Stone!

With Love,
The Ghost Ship Crew

Season 02: Patch 05


[h3]Hello Miners,[/h3]

Mods, Bismor and Dwarfs should be back to normal now, whoops

With Love,
The Ghost Ship Crew

[h3]— PATCH NOTES —[/h3]

- Fixed low res textured materials such as Bismor and Croppa
- Fixed characters blinking in and out of existence when wearing some headwear that hides most of the head.
- Fixed exothermic reactor triggering inconsistency for clients, now works same as host
- Making initialization of mods already on the system independent from the modio system.