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Deep Rock Galactic News

Introducing Season 01 - our biggest update ever!


[h3]Hello, Miners![/h3]

We're proud to announce our biggest update thus far - Season 01: Rival Incursion. Yes, that's right, we are, for now, moving to do themed Seasons instead of just Updates. Season 01 includes four new primary weapons, a new challenging boss-fight mission, and we're introducing a major new addition to the game: the Performance Pass - our take on a 100% FREE Battle Pass.



                                                      Screenshots from the new mission


[h3]NARRATED SEASON 01 TRAILER[/h3]
For us here at Ghost Ship, this feels like a significant moment, almost akin to how we felt launching into 1.0 last year. To celebrate this and to showcase all the cool new features and concepts, we've put together a 6 minutes long trailer narrated by Mission Control himself.

[previewyoutube][/previewyoutube]

[h3]SEASON 01 AND THE PERFORMANCE PASS[/h3]
The addition of the Performance Pass is to offer a regular cadence of cosmetics which are accessible to both new and long-standing players, as well as expand on the reasons to keep on mining - we gotta meet those quotas, Miners!

The Performance Pass contains 100 levels of free unlocks for you to pursue - from tokens called Scrips that allow you to pick and choose from a Cosmetic Tree, to satchels of Credits and crafting materials, to brand-new Victory Moves, and even a FULL set of new Weapon Frameworks for every gun in the game - including the four new ones.


                           Screenshots of the Performance Pass and the Cosmetic Tree (WIP)

[h3]RIVAL TECH DLC[/h3]
To go along with Season 01, there is of course also a tasty new cosmetic DLC Pack. The RIVAL TECH PACK will let you deck out your guns even further in style - this time themed to go with the all-new enemy faction introduced with the Update. Go have a look here!

[previewyoutube][/previewyoutube]


[h3]SEASON 01 ON THE EXPERIMENTAL BRANCH[/h3]
As always, we will release onto the Experimental Branch first, and get some last-minute feedback from those dedicated miners brave enough to assist.

Read about how to get into the Experimental Branch here.
Patch Notes for the Experimental build can be found here.

We're stoked to hear your thoughts on the new Update, and will be eagerly waiting to see how you handle the new threats on Hoxxes. Better load up - the new mission isn't exactly the easiest one yet... :D



[h3]GOT MORE QUESTIONS?[/h3]
We've also put together a comprehensive FAQ regarding Season 01, which you can read here. And as always, your feedback and questions are very appreciated - be it on Steam, Reddit, or on our Discord. We will update the FAQ accordingly when new frequent questions arise.


Season 01: RIVAL INCURSION - will release on Steam November 4th 2021, and on Xbox/GamePass on November 18th 2021.

With love
Ghost Ship Games

Deep Rock Galactic adds robo baddies and a big data heist as it launches a free Season Pass




I was prepared for this to be bad news. One of the things I appreciate about Deep Rock Galactic is that it gets new, fun updates every few months without desperately clinging to players the way so many of today's live service games do. It's a great game to hop into co-op for a week or two, then set aside for a few months until the urge to go mining and bug exterminating strikes again. When Deep Rock's developers told me they were switching to a seasonal model and introducing a battle pass, I assumed it was following the Fortnite model: pay for the privilege to grind every day to unlock a whole bunch of cosmetic fluff. I'm happy to be wrong...
Read more.

Trailer reveal on Tuesday!


[h3]Hello, Miners![/h3]

On Tuesday 26th of October, 13.00 CEST, we will reveal a 6-minute long trailer showcasing you ALL the juicy content of our biggest update ever for Deep Rock Galactic!

You can see the premier of this narrated trailer on Youtube here. We will also post the video directly here on Steam. In any case, don't miss out!

And just after the trailer has gone live, we will open up access to the Experimental Branch on Steam with the new build for those who want to help us test it before it launches for real on November 4. More info on this will follow on Tuesday. The update is expected to hit Xbox/GamePass two weeks later on November 18.

When Experimental has gone live, our stream team will showcase the new mission, the weapons, and quite a few surprises on our dev stream on Twitch, Youtube, and here on the Steam Store page.

So stay tuned!

with love Ghost Ship Games


Here are a few more teasers, should you have missed them on our other social channels

[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

Deep Rock Ghoulactic event is here!



Ghastly Greetings, Miners!

It is spooky times again and Management has allowed for a temporary change of the Space Rig in order for you to get in the right mood. Additionally, there are two new head wear to be claimed while the Halloween event is running: Deep One Galactic and Headcracker! In order to get the two new hats, you need to first complete the Halloween Party Special assignment. The assignment will also award you with a handful of other goodies!



Oh, and should you have missed some of the previous Halloween hats then you will get those as well.

The Halloween event will last until November 1.

Ghoulastic Goodbyes!
Ghost Ship Games



--- PATCH NOTES ----

HALLOWEEN EVENT ACTIVATED
- New event assignment: Hallowen Party Special
- New headware available: Deep One Galactic
- New headware available: Headcracker
- The Spacerig dressed up for Halloween
- Planet Hoxxes got infected by Pumpkins






... and yes, the BIG update is arriving at November 4, 2021.
Here is a teaser that was shown on our dev stream last Friday:

[previewyoutube][/previewyoutube]

MODDING SUPPORT - Hotfix 1.2



[h3]Hello Miners,[/h3]

This is a small fix and added functionality for the mod game version control and a few fresh translations (And a note of the Crash Fix we sneaked out yesterday).

With Love,
The Ghost Ship Crew

[h3]--- PATCH NOTES ---[/h3]

  • Added Checkbox to Modding menu to disable/enable auto disabling of mods with outdated game version tag.
    Note: Disable at your own risk - some mods can crash when we do updates to the game (if that happen they will automatically get disabled on reboot regardless of this setting)
  • Removed prompt when enabling mods with outdated game version tag
  • Added icon and tooltip next to mods that have been disabled on start because their game version tag is outdated.
  • Added newest translations and pushed translatable strings.
  • Fixed a bug that caused Approved mods to sometimes not disable on join if the Host had uninstalled the mod (without disabling it first).
  • Fixed a crash that happened clicking the checkbox to enable a mod that another mod has as dependency.