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Tank Warfare: Tunisia 1943 News

Update 03/17/2021

1) The execution of the order cancellation modifier has been changed (see User Manual page 33).
2) Fixed issues with a delay in updating the state of the movement orders, depending on the selected modifiers.
3) Fixed a bug with the penetration of armor-piercing bullets through the turret box of the Churchill I tank.
4) Changed the algorithm for the destruction of objects with a strong impact of a shock wave (for example, from bombs), now objects can immediately be destroyed to the last stage.
5) Added alternative options for the platoon placement buttons (by right-clicking).
6) In arrival mode, platoons are placed near the road if it is close to the location of the platoon’s units.
7) For tactical combat with the battle groups, the color separation of the platoon buttons in the UI is along the border of the battle groups, instead of company borders.
8) Fixed a bug with non-active of the movement map for units that cannot shoot at the ground.
9) Added color differentiation for indication lines of various types of targets.
10) Changed the algorithm for avoiding terrain obstacles (trenches, holes, etc.) for vehicles with a large turning radius.
11) Removed the victory/defeat inscription for tactical battles in an operation.

Update 02/15/2021

1) Added counter of battles in which participated platoons. Units from platoons with more battles have less fluctuations in the level of combat sustainability at the beginning of the battle.
2) Added indication of changes in the level of the operational score for individual parameters.
3) Changed user manual.
4) The modifier of vehicle movement on the road is no longer blocked for any amount of vehicles, if a sparse formation is selected.

Update 01/18/2021

Updated DLC Longstop Hill
1) Changed the battlefield
2) Added order of battle to the operations
3) Changed the main operation in the DLC

Update 01/12/2021

1) Added PzGr.40/1 ammunition for 5cm guns.
2) Game cursor now uses the OS Windows cursor.
3) Added the probability of no explosion for shells when hitting soft ground.
4) Updated user manual.
5) For platoons, trophies can be used within the battalion (for encircled - within the platoon).

Update 12/23/2020

1) Adjusted ammunition load for some guns, mortars and hand weapons (for Germans).
2) The appearance of some SFX for hits and explosions has been corrected.
3) Added setting to disable the hardware cursor in the section SPECIAL SETTINGS (enabled by default). If you are having problems using the hardware cursor (game slowdown, cursor flickering), it is recommended to disable this setting.