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[Private Beta] September Update



This update has been mostly about making the game prettier, namely vegetation, lighting and particles. I was deep in the hole for this one and there's many things that aren't on the changelog so you'll just have to try it out!

Features
-stages have real time ambient occlusion
-New trees, rocks, bushes and vegetation pass for all locations
-Swapped the vegetation shaders for ones that support instanced indirect, which is much faster than the previous way of rendering vegetation

Improvements
-improved gear ratios
-Group B, S, A have more even downforce between the front and rear wings which makes for more even jump flight and also less understeer when going high speeds
-redid the lighting for snow stages
-all strings are localized now
-readjusted braking power for all classes
-cars are using studded snow tires so increased the grip on snow a little bit
-nearly all the particles have been overhauled and now look much more consistent across all lighting and weather

Fixes
-manual & automatic were swapped
-weather effects that are attached to the car do not rotate with the car anymore (no more sideways rain)
-Photo mode works again
-Camera glitch between begin stage and racing
-quality & vegetation density settings were only being set with a quality setting was changed
-when coming onto the throttle the turbo blow-off sfx is stopped if it is currently playing


If you're not a beta tester yet, you can join the discord channel or sign up on the mailing list on the website to participate in the Closed Beta happening later this year.

Discord: https://discord.gg/rPYJyjY
Website: http://artofrally.com/